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All Content tagged with Amazon GameLift Streams

Deliver high frame rate, low-latency game streaming to more devices at global scale

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Explains how to capture a shader cache, how the service manages replication and application of the shader cache to future sessions, and the benefits of using this feature.
GameLift Streams allows you to quickly and easily share a playable stream session via URL without the need for a client SDK integration or AWS credentials.
This article explains how to use Amazon GameLift Streams' new Custom Aspect Ratio and Dynamic Resolution features to deliver native full-screen streaming experiences across diverse player devices and ...
Amazon GameLift Streams now supports assigning an IAM role to a stream session, enabling your application to securely access resources in your AWS account, such as Amazon S3 buckets and DynamoDB table...
Amazon GameLift Streams now supports Stream Session Admin Shell, a secure terminal connection to the live runtime environment of a stream session for real-time troubleshooting.
AWS

PipEXPERT

published 3 months ago0 votes116 views

This article announces the availability of new Gen6e stream classes on Amazon GameLift Streams, providing greater flexibility for high-fidelity game streaming and GPU-intensive applications.
AWS

Tony BEXPERT

published 4 months ago0 votes122 views

We are excited to announce that Amazon GameLift Streams now offers Proton 10 as a managed runtime environment for improved compatibility with newer, Windows-based games.
AWS

Tony BEXPERT

published 5 months ago0 votes111 views

This article announces the availability of two new Microsoft Windows based stream classes that provide cost-efficient options for streaming casual games on Windows environments.
AWS

PipEXPERT

published 7 months ago0 votes135 views

Amazon GameLift Streams now supports six more streaming locations: London, Stockholm, São Paulo, Mumbai, Seoul, and Sydney
This article outlines 2 new capabilities released by Amazon GameLift Streams: session performance statistics and improved session status reasons and error messaging.
This article highlights two new capabilities to help developers optimize performance and lower their costs on Amazon GameLift Streams.
Announcing a new blog post that demonstrates how AWS customers can build rich interactivity using data channels, for Unreal Engine.
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