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All Content tagged with Game Server Hosting & Backends
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90 results
EXPERT
published a month ago0 votes93 views
Amazon GameLift Servers announces .NET 8 support for the C# Server SDK 5. This update ensures continued security patches and technical support, offering developers a seamless path to maintain secure a...
Hi there, i have been trying to run an Unreal Engine game on gamelift for quite some time but i cannot get past one issue.
If i start the server locally (manually clicking on the .exe file) everything...
EXPERT
published 2 months ago0 votes94 views
Onboarding to Amazon GameLift Servers just got faster! The Amazon GameLift Servers Game Server Wrapper is an open-source tool that eliminates the need for server SDK integration, significantly reducin...
EXPERT
published 2 months ago0 votes65 views
Faster multiplayer hosting with containers on Amazon GameLift Servers
EXPERT
published 3 months ago0 votes116 views
We are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
We have long running game worlds and players can be matched with others based on their similar attributes to join a shared world. As it's a long running persistent world, players leave and we remove t...
EXPERT
published 4 months ago0 votes116 views
Amazon GameLift launches Queue Location Override, a new feature to allow dynamically updating game session placement location for every game session placement request, overriding the static location o...
Hi everyone,
We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...
EXPERT
published 5 months ago0 votes248 views
Amazon GameLift introduces the TerminateGameSession API to effortlessly resolve stuck game sessions, in order to boost game development efficiency and optimize resource utilization.
EXPERT
published 5 months ago0 votes126 views
Amazon GameLift adds support to deploy and host game servers running on managed container fleets from the Unity and Unreal Engine plugins, and adds support for Unreal Engine V5.4 and V5.5 to the Unrea...
# Help Needed with Multiplayer Game Infrastructure: Matchmaking, NLB, and Scaling Questions
Hi everyone,
I'm working on a **multiplayer game infrastructure** and have several questions about the bes...
Hey there,
I am looking to find all game sessions on a fleet/server using C++ with Unreal Engine and would like some direction on where to begin code-wise.
Checking the GameLiftSDK module from the ...