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All Content tagged with Game Server Hosting & Backends

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Hey there, I am looking to find all game sessions on a fleet/server using C++ with Unreal Engine and would like some direction on where to begin code-wise. Checking the GameLiftSDK module from the ...
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asked 25 days ago
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published a month ago0 votes120 views
Container support on Amazon GameLift, purpose-built for seamless global game server hosting.
Hi, we don't have matchmaking based on latency yet. While matchmaking, we would like to give the maximum priority to a specific instance fleets. How to achieve this? Will ordering those instances firs...
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AWS
EXPERT
published 2 months ago0 votes132 views
Amazon GameLift publishes a sample script to help with updating game server builds that are deployed on Amazon GameLift managed EC2 fleets in production.
Hi folks, As the title says, whenever I try to get a new build/fleet working on gamelift I get that error ".x86_64 is not executable" and I can make it working in a normal EC2 instance. I don't know ...
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asked 2 months ago
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published 3 months ago0 votes104 views
Amazon GameLift launches improvements to the C++ Server SDK websocket connection stability and adds logging capabilities for game servers developed on Unreal Engine.
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published 3 months ago0 votes119 views
Amazon GameLift launches revamped fleet creation to improve transparency and accuracy during fleet creation.
AWS
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published 3 months ago0 votes135 views
Amazon GameLift launches a docker based solution to generate C++ Server SDK binary and SSL libraries for the Amazon GameLift Unreal plugin for game servers using Unreal Engine 5.1, 5.2, and 5.3 that r...
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published 4 months ago0 votes545 views
Amazon GameLift launches a fast game server update tool for development fleets
My Flexmatch "GameLift Matchmaking Event" is giving an error that says "MatchmakingFailed" and reason is "PLACING_FAILED" with the following message that says "Game session reservation has failed post...
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131
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asked 4 months ago
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published 4 months ago0 votes805 views
Amazon GameLift launches updates to the console experience to now automatically apply your display preferences for tables, saved to your AWS user account, as well as fleet creation workflow to make it...
So i keep getting this annoying error saying "SERVER_PROCESS_CRASHED -- The server process exited without calling ProcessEnding(). Check your game session log to see why ProcessEnding() was not calle...
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asked 4 months ago