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All Content tagged with Game Server Hosting & Backends
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EXPERT
published 11 days ago0 votes49 views
Onboarding to Amazon GameLift Servers just got faster! The Amazon GameLift Servers Game Server Wrapper is an open-source tool that eliminates the need for server SDK integration, significantly reducin...
EXPERT
published 12 days ago0 votes36 views
Faster multiplayer hosting with containers on Amazon GameLift Servers
EXPERT
published 16 days ago0 votes70 views
We are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
We have long running game worlds and players can be matched with others based on their similar attributes to join a shared world. As it's a long running persistent world, players leave and we remove t...
EXPERT
published 2 months ago0 votes96 views
Amazon GameLift launches Queue Location Override, a new feature to allow dynamically updating game session placement location for every game session placement request, overriding the static location o...
Hi everyone,
We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...
EXPERT
published 3 months ago0 votes229 views
Amazon GameLift introduces the TerminateGameSession API to effortlessly resolve stuck game sessions, in order to boost game development efficiency and optimize resource utilization.
EXPERT
published 3 months ago0 votes109 views
Amazon GameLift adds support to deploy and host game servers running on managed container fleets from the Unity and Unreal Engine plugins, and adds support for Unreal Engine V5.4 and V5.5 to the Unrea...
# Help Needed with Multiplayer Game Infrastructure: Matchmaking, NLB, and Scaling Questions
Hi everyone,
I'm working on a **multiplayer game infrastructure** and have several questions about the bes...
Hey there,
I am looking to find all game sessions on a fleet/server using C++ with Unreal Engine and would like some direction on where to begin code-wise.
Checking the GameLiftSDK module from the ...
EXPERT
published 4 months ago0 votes305 views
Container support on Amazon GameLift, purpose-built for seamless global game server hosting.
Hi, we don't have matchmaking based on latency yet. While matchmaking, we would like to give the maximum priority to a specific instance fleets. How to achieve this? Will ordering those instances firs...