All Content tagged with Game Tech
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Liam_MEXPERT
published 8 days ago0 votes38 views
Expand your game server infrastructure with the latest compute-optimized and general-purpose instance families, including support for x86 and Arm architectures.
Tony BEXPERT
published 10 days ago0 votes36 views
Explains how to capture a shader cache, how the service manages replication and application of the shader cache to future sessions, and the benefits of using this feature.
Tony BEXPERT
published 10 days ago1 votes35 views
GameLift Streams allows you to quickly and easily share a playable stream session via URL without the need for a client SDK integration or AWS credentials.
Liam_MEXPERT
published 11 days ago0 votes56 views
Amazon GameLift Servers has updated its Unreal Engine plugin and server SDKs, now supporting Unreal Engine 5.8 with improved logging integration and a new custom logging capability for the C++ server ...
Tony BEXPERT
published 19 days ago0 votes49 views
This article explains how to use Amazon GameLift Streams' new Custom Aspect Ratio and Dynamic Resolution features to deliver native full-screen streaming experiences across diverse player devices and ...
Tony BEXPERT
published a month ago0 votes83 views
Amazon GameLift Streams now supports assigning an IAM role to a stream session, enabling your application to securely access resources in your AWS account, such as Amazon S3 buckets and DynamoDB table...
Hi,
We have a check that prevents user to not allow matchmaking if their status is shown "Active" in Gamelift sessions. We noticed that if the session crashes for some reason, Gamelift takes 4 minut...
3
answers
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asked a month ago
Tony BEXPERT
published a month ago0 votes95 views
Amazon GameLift Streams now supports Stream Session Admin Shell, a secure terminal connection to the live runtime environment of a stream session for real-time troubleshooting.
Liam_MEXPERT
published 2 months ago0 votes69 views
Amazon GameLift Servers now offers DDoS Protection client SDKs for C# and Unity, expanding support beyond C++ and Unreal Engine to help more game developers protect multiplayer games against denial-of...
Tony BEXPERT
published 2 months ago0 votes108 views
Starting today, Amazon GameLift Servers includes network bandwidth in and out of AWS at no additional charge for all instance types from generation 6 and later, you now pay only for instance hours.
Tony BEXPERT
published 4 months ago0 votes122 views
We are excited to announce that Amazon GameLift Streams now offers Proton 10 as a managed runtime environment for improved compatibility with newer, Windows-based games.
markchoiEXPERT
published 4 months ago0 votes113 views
Amazon GameLift Servers adds a new DescribeContainerGroupPortMappings API for container fleets, making it easy to discover which connection ports map to your container ports without needing to remotel...