All Content tagged with Game Tech

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Hi folks, As the title says, whenever I try to get a new build/fleet working on gamelift I get that error ".x86_64 is not executable" and I can make it working in a normal EC2 instance. I don't know ...
3
answers
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111
views
asked 6 months ago
AWS
EXPERT
published 6 months ago0 votes161 views
Amazon GameLift launches improvements to the C++ Server SDK websocket connection stability and adds logging capabilities for game servers developed on Unreal Engine.
profile pictureAWS
EXPERT
published 6 months ago0 votes173 views
Amazon GameLift launches revamped fleet creation to improve transparency and accuracy during fleet creation.
AWS
EXPERT
published 7 months ago0 votes194 views
Amazon GameLift launches a docker based solution to generate C++ Server SDK binary and SSL libraries for the Amazon GameLift Unreal plugin for game servers using Unreal Engine 5.1, 5.2, and 5.3 that r...
AWS
EXPERT
published 7 months ago0 votes602 views
Amazon GameLift launches a fast game server update tool for development fleets
My Flexmatch "GameLift Matchmaking Event" is giving an error that says "MatchmakingFailed" and reason is "PLACING_FAILED" with the following message that says "Game session reservation has failed post...
1
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150
views
asked 7 months ago
AWS
EXPERT
published 7 months ago0 votes851 views
Amazon GameLift launches updates to the console experience to now automatically apply your display preferences for tables, saved to your AWS user account, as well as fleet creation workflow to make it...
So i keep getting this annoying error saying "SERVER_PROCESS_CRASHED -- The server process exited without calling ProcessEnding(). Check your game session log to see why ProcessEnding() was not calle...
2
answers
0
votes
451
views
asked 7 months ago
profile pictureAWS
EXPERT
published 8 months ago0 votes1.5K views
Launch of Nigeria Local Zone for Amazon GameLift
AWS
EXPERT
published 9 months ago0 votes2.2K views
Amazon GameLift launches a new Player Session Lookup dashboard to easily search for player sessions using either a Player ID or Player Session ID or the Game Session ID across all fleets in a region.
We're building a (web) game using [AWS GameLift with a "Realtime server"](https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html) for the multiplayer backend. We'd like to upd...
1
answers
0
votes
945
views
asked 9 months ago
Hello, Is NodeJs Still not officially supported for Gamelift custom server Sdk ? and is it a good option as a Backend for a MOBA RTS-type Unreal Game? Any help is much appreciated
1
answers
0
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952
views
asked a year ago