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Hi! I read the article and examples here: https://aws.amazon.com/gamelift/servers/pricing/flexmatch-pricing/ The pricing is understandable if there are a lot of players who can be matched. However, ...
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122
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asked 3 months ago
We are excited to announce that Amazon GameLift Streams now helps customers proactively manage their streaming infrastructure through AWS Health notifications.
Greetings! I am currently working on matchmaking using the FlexMatch service and GameLift Anywhere. I have a third-party server hosting solution that is connected to the GameLift Anywhere Fleet. Ther...
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120
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asked 4 months ago
View and connect to your GameLift fleet instances right from the console
Amazon GameLift Servers now supports Dallas Local Zone for ultra-low latency
We are excited to announce that Amazon GameLift Streams now offers enhanced flexibility for managing default applications in stream groups.
Amazon GameLift Servers has updated its Unreal Engine plugin, now supporting Unreal Engine 5.6. This release, resolves Android client export issues and maintains compatibility with the latest Amazon G...
We are excited to announce that Amazon GameLift Streams now offers Proton 9 as a managed runtime environment for improved compatibility with newer, Windows-based applications.
UDP Ping beacons for Amazon GameLift Servers helps game developers to measure real-time network latency between game clients and game servers hosted on Amazon GameLift Servers.
Amazon GameLift Servers now available in Bangkok and Kuala Lumpur
Hi AWS Community, My team is struggling to implement a data processing pipeline using what we call the **"Merge Fellas Unlimited Shake"** pattern. The core of the problem is a specific Lambda functi...
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180
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asked 8 months ago
Hi AWS community, I'm working on a personal machine learning project focused on object and environmental analysis within the game world of Grand Theft Auto: San Andreas. The goal is to build a model ...
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1.4K
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asked 8 months ago
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