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Hello, Is NodeJs Still not officially supported for Gamelift custom server Sdk ? and is it a good option as a Backend for a MOBA RTS-type Unreal Game? Any help is much appreciated
1
answers
0
votes
889
views
5121ayh
asked 6 months ago
Hi, I have a queue which do matchmaking and after successful matchmaking, it creates an automatic backfill request to fill remaining player slot. The backfill works fine until a player who was part of...
2
answers
0
votes
976
views
asked 7 months ago
I have the Unreal Gamelift plugin for AWS integrated. I am able to setup my user with AdministratorAccess + GameLiftGameServerGroupPolicy successfully, but I cannot find any information on how to...
1
answers
0
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887
views
asked 7 months ago
I see that by default, the flexmatch doesnt support duplicate playerId. However, In my game, I want duplicate playerId to be. Is there any way to allow matchmaking for the same playerId twice or even...
2
answers
0
votes
853
views
asked 7 months ago
Hi, So I have a server in Gamelift that have 3 game modes. How can I spin up the server with the game mode for which Flexmatch created the session? Lets say FlexMatch created a match for "1v1", How...
1
answers
0
votes
853
views
asked 7 months ago
I'm using the latest 5.1.2 version of the GameLift server SDK for C# and observing a buggy behavior in the SDK: Upon having a client connect, my server receives the player session ID from the client,...
1
answers
0
votes
623
views
profile picture
asked 8 months ago
Hello AWS Community, I have recently started creating a **dedicated server** with Godot Mono C# and I am trying to work with the AWS Gamelift library. However, when I tried to build it, I encountered...
1
answers
0
votes
579
views
Hamit
asked 8 months ago
I managed to include the AWS GameLift Plugin in a UE 4.27.2 C++ Sample Project and deployed my first GameServer to the Cloud, which is pretty awesome :-) Kudos to the team who made this plugin, it is...
2
answers
0
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898
views
profile picture
ricky
asked 8 months ago
Hi! I've tried to follow these guides: https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-anywhere.html for setting up Testing on a local machine and...
2
answers
0
votes
986
views
David
asked 9 months ago