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Hi, I have a queue which do matchmaking and after successful matchmaking, it creates an automatic backfill request to fill remaining player slot. The backfill works fine until a player who was part of...
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I have the Unreal Gamelift plugin for AWS integrated. I am able to setup my user with AdministratorAccess + GameLiftGameServerGroupPolicy successfully, but I cannot find any information on how to setu...
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asked a year ago
I see that by default, the flexmatch doesnt support duplicate playerId. However, In my game, I want duplicate playerId to be. Is there any way to allow matchmaking for the same playerId twice or even ...
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Hi, So I have a server in Gamelift that have 3 game modes. How can I spin up the server with the game mode for which Flexmatch created the session? Lets say FlexMatch created a match for "1v1", How ca...
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I'm using the latest 5.1.2 version of the GameLift server SDK for C# and observing a buggy behavior in the SDK: Upon having a client connect, my server receives the player session ID from the client, ...
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profile picture
asked a year ago
AWS
EXPERT
published a year ago0 votes1.5K views
Amazon GameLift releases new versions of the C++, C# and Go server SDKs and game engine plugins, that improves handling of network connectivity issues and simplifies installation of the Amazon GameLif...
Hello AWS Community, I have recently started creating a **dedicated server** with Godot Mono C# and I am trying to work with the AWS Gamelift library. However, when I tried to build it, I encountered...
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asked a year ago
I managed to include the AWS GameLift Plugin in a UE 4.27.2 C++ Sample Project and deployed my first GameServer to the Cloud, which is pretty awesome :-) Kudos to the team who made this plugin, it is ...
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994
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asked a year ago
Hi! I've tried to follow these guides: https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-anywhere.html for setting up Testing on a local machine and https://docs.aws.amazon.com/...
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asked a year ago
profile pictureAWS
EXPERT
published a year ago0 votes1.6K views
Amazon GameLift releases an update to the public API to now allow adding game properties to an existing game session. Customers can now add and update game session properties such as a map or difficul...
AWS
EXPERT
published a year ago1 votes1.3K views
Amazon GameLift announces support for the Infrastructure as Code (IaC) platform, which includes Terraform and Pulumi, powered by AWS Cloud Control API. This update makes it easy for developers to mana...
im using unity multiplay service previously, but due to some limitation we decide to change to aws gamelift. i have read some examples from github to integrate gamelift. https://github.com/aws-samples...
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asked a year ago