Skip to content

All Content tagged with Game Tech

Build faster, run smarter, and grow your games more quickly

Content language: English

Filter content
Select tags to filter
Sort by
Sort by most recent
153 results
Faster multiplayer hosting with containers on Amazon GameLift Servers
AWS

CGuoEXPERT

published a year ago0 votes364 views

We are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
Amazon GameLift launches Queue Location Override, a new feature to allow dynamically updating game session placement location for every game session placement request, overriding the static location o...
Hi everyone, We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...
1
answers
0
votes
278
views

asked 2 years ago

Amazon GameLift introduces the TerminateGameSession API to effortlessly resolve stuck game sessions, in order to boost game development efficiency and optimize resource utilization.
Amazon GameLift adds support to deploy and host game servers running on managed container fleets from the Unity and Unreal Engine plugins, and adds support for Unreal Engine V5.4 and V5.5 to the Unrea...
I am a Computer Science student. I am really excited about "Win Probability" and "Gold Difference" powered by AWS being used in LOL I have a presentation in school next month to introduce AWS, and I ...
1
answers
1
votes
243
views

asked 2 years ago

Hey there, I am looking to find all game sessions on a fleet/server using C++ with Unreal Engine and would like some direction on where to begin code-wise. Checking the GameLiftSDK module from the ...
1
answers
0
votes
153
views

asked 2 years ago

Container support on Amazon GameLift, purpose-built for seamless global game server hosting.
The intention of this documentation is to provide the building blocks to create critical CloudWatch alarms which are fit for onboarding to Incident Detection and Response. It contains specific alarm b...
Amazon GameLift publishes a sample script to help with updating game server builds that are deployed on Amazon GameLift managed EC2 fleets in production.
Hi folks, As the title says, whenever I try to get a new build/fleet working on gamelift I get that error ".x86_64 is not executable" and I can make it working in a normal EC2 instance. I don't know ...
3
answers
0
votes
340
views

asked 2 years ago

  • 1
  • •••
  • 3
  • 4
  • 5
  • 6
  • 7
  • •••
  • 13
  • Page size
    12 / page