AWS announces preview of AWS Interconnect - multicloud
AWS announces AWS Interconnect – multicloud (preview), providing simple, resilient, high-speed private connections to other cloud service providers. AWS Interconnect - multicloud is easy to configure and provides high-speed, resilient connectivity with dedicated bandwidth, enabling customers to interconnect AWS networking services such as AWS Transit Gateway, AWS Cloud WAN, and Amazon VPC to other cloud service providers with ease.
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Hi folks,
As the title says, whenever I try to get a new build/fleet working on gamelift I get that error ".x86_64 is not executable" and I can make it working in a normal EC2 instance. I don't know ...
3
answers
0
votes
213
views
asked a year ago
SachinEXPERT
published a year ago0 votes222 views
Amazon GameLift launches improvements to the C++ Server SDK websocket connection stability and adds logging capabilities for game servers developed on Unreal Engine.
markchoiEXPERT
published a year ago0 votes233 views
Amazon GameLift launches revamped fleet creation to improve transparency and accuracy during fleet creation.
SachinEXPERT
published a year ago0 votes264 views
Amazon GameLift launches a docker based solution to generate C++ Server SDK binary and SSL libraries for the Amazon GameLift Unreal plugin for game servers using Unreal Engine 5.1, 5.2, and 5.3 that r...
SachinEXPERT
published a year ago0 votes653 views
Amazon GameLift launches a fast game server update tool for development fleets
My Flexmatch "GameLift Matchmaking Event" is giving an error that says "MatchmakingFailed" and reason is "PLACING_FAILED" with the following message that says "Game session reservation has failed post...
1
answers
0
votes
184
views
asked a year ago
SachinEXPERT
published a year ago0 votes899 views
Amazon GameLift launches updates to the console experience to now automatically apply your display preferences for tables, saved to your AWS user account, as well as fleet creation workflow to make it...
So i keep getting this annoying error saying "SERVER_PROCESS_CRASHED -- The server process exited without calling ProcessEnding(). Check your game session log to see why ProcessEnding() was not calle...
2
answers
0
votes
499
views
asked a year ago
markchoiEXPERT
published a year ago0 votes1.5K views
Launch of Nigeria Local Zone for Amazon GameLift
SachinEXPERT
published a year ago0 votes2.3K views
Amazon GameLift launches a new Player Session Lookup dashboard to easily search for player sessions using either a Player ID or Player Session ID or the Game Session ID across all fleets in a region.
We're building a (web) game using [AWS GameLift with a "Realtime server"](https://docs.aws.amazon.com/gamelift/latest/developerguide/realtime-intro.html) for the multiplayer backend.
We'd like to upd...
1
answers
0
votes
991
views
asked 2 years ago
Hello, Is NodeJs Still not officially supported for Gamelift custom server Sdk ? and is it a good option as a Backend for a MOBA RTS-type Unreal Game? Any help is much appreciated
1
answers
0
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1K
views
asked 2 years ago