AWS announces preview of AWS Interconnect - multicloud
AWS announces AWS Interconnect – multicloud (preview), providing simple, resilient, high-speed private connections to other cloud service providers. AWS Interconnect - multicloud is easy to configure and provides high-speed, resilient connectivity with dedicated bandwidth, enabling customers to interconnect AWS networking services such as AWS Transit Gateway, AWS Cloud WAN, and Amazon VPC to other cloud service providers with ease.
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SachinEXPERT
published 9 months ago0 votes173 views
Onboarding to Amazon GameLift Servers just got faster! The Amazon GameLift Servers Game Server Wrapper is an open-source tool that eliminates the need for server SDK integration, significantly reducin...
markchoiEXPERT
published 9 months ago0 votes174 views
Faster multiplayer hosting with containers on Amazon GameLift Servers
CGuoEXPERT
published 9 months ago0 votes249 views
We are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
SachinEXPERT
published a year ago0 votes176 views
Amazon GameLift launches Queue Location Override, a new feature to allow dynamically updating game session placement location for every game session placement request, overriding the static location o...
Hi everyone,
We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...
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217
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asked a year ago
SachinEXPERT
published a year ago0 votes315 views
Amazon GameLift introduces the TerminateGameSession API to effortlessly resolve stuck game sessions, in order to boost game development efficiency and optimize resource utilization.
SachinEXPERT
published a year ago0 votes215 views
Amazon GameLift adds support to deploy and host game servers running on managed container fleets from the Unity and Unreal Engine plugins, and adds support for Unreal Engine V5.4 and V5.5 to the Unrea...
I am a Computer Science student. I am really excited about "Win Probability" and "Gold Difference" powered by AWS being used in LOL
I have a presentation in school next month to introduce AWS, and I ...
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154
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asked a year ago
Hey there,
I am looking to find all game sessions on a fleet/server using C++ with Unreal Engine and would like some direction on where to begin code-wise.
Checking the GameLiftSDK module from the ...
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98
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asked a year ago
markchoiEXPERT
published a year ago0 votes474 views
Container support on Amazon GameLift, purpose-built for seamless global game server hosting.
Jimmy T - AWSEXPERT
published a year ago0 votes172 views
The intention of this documentation is to provide the building blocks to create critical CloudWatch alarms which are fit for onboarding to Incident Detection and Response. It contains specific alarm b...
SachinEXPERT
published a year ago0 votes271 views
Amazon GameLift publishes a sample script to help with updating game server builds that are deployed on Amazon GameLift managed EC2 fleets in production.