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Onboarding to Amazon GameLift Servers just got faster! The Amazon GameLift Servers Game Server Wrapper is an open-source tool that eliminates the need for server SDK integration, significantly reducin...
Faster multiplayer hosting with containers on Amazon GameLift Servers
AWS
CGuoEXPERT
published 9 months ago0 votes249 views
We are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
Amazon GameLift launches Queue Location Override, a new feature to allow dynamically updating game session placement location for every game session placement request, overriding the static location o...
Hi everyone, We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...
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217
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asked a year ago
Amazon GameLift introduces the TerminateGameSession API to effortlessly resolve stuck game sessions, in order to boost game development efficiency and optimize resource utilization.
Amazon GameLift adds support to deploy and host game servers running on managed container fleets from the Unity and Unreal Engine plugins, and adds support for Unreal Engine V5.4 and V5.5 to the Unrea...
I am a Computer Science student. I am really excited about "Win Probability" and "Gold Difference" powered by AWS being used in LOL I have a presentation in school next month to introduce AWS, and I ...
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154
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asked a year ago
Hey there, I am looking to find all game sessions on a fleet/server using C++ with Unreal Engine and would like some direction on where to begin code-wise. Checking the GameLiftSDK module from the ...
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98
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asked a year ago
Container support on Amazon GameLift, purpose-built for seamless global game server hosting.
The intention of this documentation is to provide the building blocks to create critical CloudWatch alarms which are fit for onboarding to Incident Detection and Response. It contains specific alarm b...
Amazon GameLift publishes a sample script to help with updating game server builds that are deployed on Amazon GameLift managed EC2 fleets in production.
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