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All Content tagged with EC2 Fleet
An EC2 Fleet contains the configuration information to launch a fleet—or group—of instances.
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**EDIT (see below for the original question):** I was able to solve my issue by getting the Fleet ID (starts with "fleet-") from the Spot Request's Tags and then running the following on the instance ...
Hello everyone! Currently I am working on a multiplayer game, while testing online matches using c5.xlarge fleets, I’ve found out that at least in the us-east-1 region the maximum number of instances ...
Hello!
I am trying to remove some EC2 instances off the fleet manager. I found some documentation stating the way to remove it is to deregister from the portal. However, when I follow these instructi...
I am using the unity plugin for gamelift, I deployed the first game successfully, but failed when I deployed the second.
The error information that cloud formation shows is the following:
[CREATE_FAI...
Let's say I have t3 family, and committed an EC2 Saving Plan with the upfront payment $5000/year. Now I have an one-month-term temporary instance needs to be in t3 family, should I request the commit ...
I tried to create an EKS cluster by terraform but the plan failed with the below error msg.
[AsgInstanceLaunchFailures: You've reached your quota for maximum Fleet Requests for this account. Launching...
We're new to AWS and launched an EC2 instance, in addition to some other services. Public website isn't active. Main concern is Elemental Media Package at the moment used 500GB for one of the packages...
Hello,
I have setup ssm inventory expecting to see NVMe and ENA driver/package versions, which is not occuring.
I can see cloudwatch, ssm agent etc versions.
I would like to audit/check/update all a...
Is there a way to update Node.JS version to 14 or 16 on AWS Gamelift ?Our fleet runs on Amazon Linux 2 OS .
Tried to do it manually on the existing fleet, but it is not compatible with auto generated ...
I have create a game fleet and have some game sessions running on it. My game is running in open testing phase. For some reasons, sometime there is a game session that running forever, it doesn't shut...
I am getting below error when in fleet activation status
**Server process started correctly but did not call InitSDK() or ProcessReady() within 5 minutes, launchPath(/local/game/Woah.x86_64), argumen...
Hello!
I have a player session still ACTIVE after both players disconnected from the game. It's causing issues when I attempt to connect new clients to the server, saying that the match is full and t...