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A new solution for the Amazon GameLift Servers toolkit enables running multiple game server build versions on a single container fleet, with builds stored in S3 and synced automatically, eliminating t...
Amazon GameLift Servers now returns ComputeName in game session APIs and events, plus adds direct build uploads, fleet cloning, SSM connectivity, and enhanced console views to simplify game server man...
Amazon GameLift Servers now supports additional Amazon EC2 5th through 8th generation instances, offering enhanced price-performance, efficiency, and flexibility for game server hosting across General...
This article announces the availability of two new Microsoft Windows based stream classes that provide cost-efficient options for streaming casual games on Windows environments.
AWS
markchoiEXPERT
published 2 months ago0 votes55 views
Amazon GameLift Servers DDoS Protection helps game developers protect session-based multiplayer games to improve overall game session resiliency against denial-of-service and distributed denial-of-ser...
Amazon GameLift Servers has updated its Unity and Unreal Engine plugins to support Unity 6.3 LTS and Unreal Engine 5.7, maintaining compatibility with the latest Amazon GameLift Servers SDKs.
Amazon GameLift Servers now enables automatic scaling to and from zero instances, addressing a critical cost optimization challenge for game developers.
Amazon GameLift Servers Realtime adds support for Node.js 24.x runtime on Amazon Linux 2023, bringing the latest features, security improvements, and optional install script capability.
This guide walks you through enabling camera and microphone functionality on EC2 Windows Server instances.
This article outlines 2 new capabilities released by Amazon GameLift Streams: session performance statistics and improved session status reasons and error messaging.
This article highlights two new capabilities to help developers optimize performance and lower their costs on Amazon GameLift Streams.
Announcing a new blog post that demonstrates how AWS customers can build rich interactivity using data channels, for Unreal Engine.
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