Questions tagged with Amazon Lumberyard
Content language: English
Select up to 5 tags to filter
Sort by most recent
Browse through the questions and answers listed below or filter and sort to narrow down your results.
REMOVEDUPLOAD
Above are two object that are both using the same material. The object on the right is a primitive_sphere which is included in LY Engine\game\objects. The object on the left is a FBX...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
190
views
asked 6 years agolg...
Hi,
One of the transition conditions in state machines is "Until x seconds left" and is very useful if you want to do an animation from a short event, e.g. jumping or clicking where the onpress event...
Accepted AnswerAmazon Lumberyard
4
answers
0
votes
183
views
asked 6 years agolg...
I have an issue where I cannot create a successful Character definition file in geppetto. No matter what I do the file fails to create correctly and this is my error. Geppetto - Add and Save Failed...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
233
views
asked 6 years agolg...
I'm using Ly 1.13 Beta
My component (inside my Gem) [need to use EmotionFx](https://forums.awsgametech.com/t/how-to-use-emotionfx-with-c/5070/1)
so I guess I have to add EmotionFx as dependency for...
Accepted AnswerAmazon Lumberyard
4
answers
0
votes
306
views
asked 6 years agolg...
Currently, if I want to get or set the worldTM of an entity (entity id), I do this
```
AZ::TransformBus::EventResult(playerTm,...
Accepted AnswerAmazon Lumberyard
15
answers
0
votes
215
views
asked 6 years agolg...
I am using Lumberyard 1.13 beta.
I am trying to use PhysX mesh shapes as collider objects. I build up my component entity using Mesh, PhysX Collider, PhysX Mesh Shape, PhysX Rigid Body Physics. I put...
Accepted AnswerAmazon Lumberyard
4
answers
0
votes
243
views
asked 6 years agolg...
According to [AppearsInAddComponentMenu](https://docs.aws.amazon.com/lumberyard/latest/apireference/namespace_a_z_1_1_edit_1_1_attributes.html#a95579bbb62160ab13530f40ce0b90c09)'s document...
Accepted AnswerAmazon Lumberyard
5
answers
0
votes
179
views
asked 6 years agolg...
I'm following this user guide: [Creating a Component](https://docs.aws.amazon.com/lumberyard/latest/userguide/component-entity-system-create-component.html)
to create a C++ component for Lumberyard,...
Accepted AnswerAmazon Lumberyard
5
answers
0
votes
281
views
asked 6 years agolg...
Hi,
So I made a character in Adobe Fuse and exported it. I have a diffuse, normal, specular, gloss, and opacity. In Photoshop I added the gloss map to the alpha channel of the normal map and added...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
198
views
asked 6 years agolg...
So, I was thinking. Amazon has shown lots of pushes into gaming tech (Lumberyard, EmotionFX etc.). Mixamo and Fuse are amazing free tools for making and animating characters easily, with a lot of...
18
answers
0
votes
187
views
asked 6 years agolg...
Hey there!
I'm an independent ** sound designer / music
producer** who creates audio for games, animations, films
and also works as a ghost producer.
If you ever need anything audio-related...
14
answers
0
votes
226
views
asked 6 years agolg...
When I create a new project, it always take a long time (the program said it may take 10 minutes, but with my cheap laptop, it took more like hour).
REMOVEDUPLOAD
I
don't understand why it always...
15
answers
0
votes
250
views
asked 6 years agolg...