Questions tagged with Amazon GameLift
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Hey all, I've been following multiple online tutorials on Anywhere fleet and I can't seem to connect my game server to the provided websocket after supplying the AUTH_TOKEN, HOST_ID, FLEET_ID, and PID...
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436
views
asked a year agolg...
Hello!
I have a complete simple GameLift Fleet + FlexMatch + Queue setup. Matches get created and users get connection IP and Port. But I need to find a way to pass GameSession Data like which map to...
1
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0
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258
views
asked a year agolg...
I've tested and tried everything I could imagine:
* I've tested my GameLift server SDK integration with GameLift Anywhere;
* I've tested my build running in 'amazonlinux' container;
* I've tried to...
1
answers
0
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418
views
asked a year agolg...
If we look at the documentation here:
https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-server-sdk5-unreal-actions.html#integration-server-sdk5-unreal-initsdk
1. The variable is...
1
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0
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293
views
asked a year agolg...
Hi, I am curious to know how to make sure a new server spins up when the current servers are in full throttle and a new player wants to join a game. Ideally a new server should spin up, create a game...
1
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0
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260
views
asked a year agolg...
I want to view the logs for my GameLift fleet in the CloudWatch LogGroup.
But the GameLift Instance does not have permissions to upload logs on CloudWatch LogGroup.
I set the Instance role of...
1
answers
0
votes
285
views
asked a year agolg...
Hey, I have run into an issue that isn't allowing any players to create a game session on a fleet running API 5.02 WINDOWS_2016. On the Gamelift fleet side of things, everything seems to be working as...
1
answers
0
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268
views
asked a year agolg...
Hi, I am testing autoscaling for my gamelift game and I have set the min instances available to 1 and max to 9 in scaling section. I have set the buffer as 10%. But when I try to connect to game when...
1
answers
0
votes
281
views
asked a year agolg...
Hi there, when the same user sends two matchmaking requests, one will be automatically canceled but the MatchmakingCancelled event is not sent to SNS. It seems the MatchmakingCancelled event can only...
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0
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300
views
asked a year agolg...
I am running into an issue when I call InitSDK while using the GameliftServerSDK in Unreal Engine 5. I believe that I am passing the wrong thing into the ServerParameters but documentation is scarce...
Accepted AnswerAmazon GameLift
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answers
0
votes
618
views
asked a year agolg...
Hello.
I'm using Unreal Engine 5.1 with Gamelift sdk version 5.0.2 and uploaded the build to EC2 Managed, but the fleet is not starting with the error "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT".
I...
1
answers
0
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724
views
asked a year agolg...
Hello all,
We have configured 80 percent buffer of available game session in Fleet Target based auto scaling.
But somehow new instance are created when available game session on one instance still not...
1
answers
0
votes
352
views
asked a year agolg...