Questions tagged with Amazon GameLift
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1. AWS GameLift currently supports a maximum of 50 concurrent game sessions that can run on a single instance
2. You can have 200 player sessions in a single game...
3
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213
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asked 6 months agolg...
I have an unreal engine game and after the game, I am calling ProcessEnd function from gamelift which terminate the session. However, During termination, the game is always throwing error below in...
1
answers
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155
views
asked 6 months agolg...
Hi,
We have created the game in Unity and have uploaded the server build, created a fleet etc. and having tested the match request and other lambda functions they all work as expected.
We're...
3
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0
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151
views
asked 6 months agolg...
We recently upgraded to the C# 5.0 SDK in order to use Anywhere Fleets for internal testing, when following the documentation at...
2
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173
views
asked 6 months agolg...
I'm trying to Migrate to Gamelift 5.x from 3.x, in order to use the Gamelift Anywhere features. I have Anywhere working well, but am having issues with the managed EC2 instances. We're using Amazon...
1
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1
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164
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asked 6 months agolg...
Hey all, I've been following multiple online tutorials on Anywhere fleet and I can't seem to connect my game server to the provided websocket after supplying the AUTH_TOKEN, HOST_ID, FLEET_ID, and PID...
1
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245
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asked 6 months agolg...
Hello!
I have a complete simple GameLift Fleet + FlexMatch + Queue setup. Matches get created and users get connection IP and Port. But I need to find a way to pass GameSession Data like which map to...
1
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149
views
asked 6 months agolg...
I've tested and tried everything I could imagine:
* I've tested my GameLift server SDK integration with GameLift Anywhere;
* I've tested my build running in 'amazonlinux' container;
* I've tried to...
1
answers
0
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212
views
asked 6 months agolg...
If we look at the documentation here:
https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-server-sdk5-unreal-actions.html#integration-server-sdk5-unreal-initsdk
1. The variable is...
1
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171
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asked 6 months agolg...
Hi, I am curious to know how to make sure a new server spins up when the current servers are in full throttle and a new player wants to join a game. Ideally a new server should spin up, create a game...
1
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130
views
asked 6 months agolg...
I want to view the logs for my GameLift fleet in the CloudWatch LogGroup.
But the GameLift Instance does not have permissions to upload logs on CloudWatch LogGroup.
I set the Instance role of...
1
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0
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162
views
asked 6 months agolg...
Hey, I have run into an issue that isn't allowing any players to create a game session on a fleet running API 5.02 WINDOWS_2016. On the Gamelift fleet side of things, everything seems to be working as...
1
answers
0
votes
156
views
asked 6 months agolg...