Questions tagged with Amazon GameLift
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Hello,
I have upgraded our game server to the latest sdk version (5.0.0). The new InitSDK takes a Aws::GameLift::Server::Model::ServerParameters parameter.
For our deployed build I provide the struct...
Like the title, if a player as much as the maxplayer count specified in the matchmaking rule set tries startmatchmaking and all players' status becomes TIMEDOUT, or if one player calls...
Hello,
2 month ago, we implemented GameLift to our Unity project.
Worked perfectly, we tested it for a couple of weeks with multiple devices.
We were able to create game and player sessions through...
I have been integrating my backend game server with Gamelift Fleet IQ using the old console experience. I decided to give the new console a try and I am not seeing the option to view the...
According to the documentation: https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html The plugin is inside the Getting started managed servers SDK, download....
Hi, Under the sccaling option in my gamelift fleet, The maximum servers I can use is shown as 1 for frankfurt region. How can I resolve the issue and enable scaling so that the sessions can be as high...
I did not see any questions on this forum addressing the problem I got, so I will be the first to ask if its a question or a bug.
I have VS 2019 for UE5 (UE5 tends to through a fit if you use 2017)....
The "Comparing Amazon Linux 2 and Amazon Linux 2022" page at https://docs.aws.amazon.com/linux/al2022/ug/compare-al2-to-AL2022.html says:
> Amazon Linux 2022 optimizes boot time to reduce the time...
So we have a game that we are soon going to roll out for beta testing and would like to know how to enable the autoscaling feature? Right now, Under scaling section for the fleet in Frankfurt region,...
So, I have a few server sessions that got crashed and would like to know how to save logs in Gamelift. Right now, when I downloaded the logs for the sessions that crashed, the readme file inside zip...
I'm trying to understand the proper protocol for uploading new server builds to gamelift. My understanding is as follows
1. Package the server locally
2. Upload a build to gamelift
3. Delete existing...
Hello,
We're using a fresh Third Person Template in Unreal Engine 5, setup everything from this documentation link...