Questions tagged with Amazon GameLift

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Hello FlexMatch Team, In the [example 11](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-examples.html), we want to avoid players to be match with other players they don't want to...
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56
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asked 2 months ago
Hello, I don't understand how the `DifferentCharacter` rule in [example 6](https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-examples.html) can work with party aggregation ? Assuming...
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68
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asked 2 months ago
Hi, I followed the Amazon GameLift-UE4 tutorial series you guys have on youtube https://www.youtube.com/playlist?list=PLuGWzrvNze7LEn4db8h3Jl325-asqqgP2 And is working as expected, the one thing I...
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71
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asked 2 months ago
I am attempting to remotely access a fleet instance running a linux game server for debugging. I have reviewed the documentation in [1], however these docs appear to be outdated and incompatible with...
Accepted AnswerAmazon GameLift
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2
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133
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Max
asked 2 months ago
I noticed on the Getting Started page, the GameLift Managed Servers SDK says it is compatible with Unreal 4.26. But on the tutorial video that posted on 2021, the description of GameLift Managed...
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62
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asked 2 months ago
Hey I've been trying to build GameLift 5.0 for Unreal Engine 5, using engine specific libssl libs. For Windows it fails at: ``` >libcrypto.lib(e_capi.obj) : error LNK2019: unresolved external symbol...
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91
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iniside
asked 2 months ago
Hello GameLift Devs, Today, the Amazon GameLift team is excited to announce the launch of the updated Amazon GameLift console experience to help you more intuitively and efficiently manage and scale...
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66
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AWS
EXPERT
Sachin
asked 3 months ago
I was able to successfully start my game via Gamelift using the compute type "Managed EC2" and the corresponding build upload from my game (Windows 2012 R2). Now I have tried it with Compute type...
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81
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asked 3 months ago
I manually turned on my Gamelift fleet on in order to test it out but now I want it to be inactive. In the past, I've typically just manually set the instance counts to 0 and the fleet would become...
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44
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asked 3 months ago
Hi, when I'm hosting a Gamelift Game Session it defaults to the first launch path and launch parameter I've set while creating a fleet. How can a game session be specified to link to a specific launch...
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50
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Alexo
asked 3 months ago
Greetings. I have been following the official [GameLift & Unreal](https://www.youtube.com/playlist?list=PLuGWzrvNze7LEn4db8h3Jl325-asqqgP2) tutorial and have been able to get it working in UE 5.1....
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141
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asked 3 months ago
We currently hosting our UE5.0 game dedicated server on GameLift with the SDK version of 3.3.3. We're able to create game session successfully and is now live. Now we're updating our game to use...
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106
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asked 3 months ago