Questions tagged with Amazon GameLift
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Hi there, when the same user sends two matchmaking requests, one will be automatically canceled but the MatchmakingCancelled event is not sent to SNS. It seems the MatchmakingCancelled event can only...
1
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143
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asked 4 months agolg...
I am running into an issue when I call InitSDK while using the GameliftServerSDK in Unreal Engine 5. I believe that I am passing the wrong thing into the ServerParameters but documentation is scarce...
Accepted AnswerAmazon GameLift
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0
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250
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asked 5 months agolg...
Hello.
I'm using Unreal Engine 5.1 with Gamelift sdk version 5.0.2 and uploaded the build to EC2 Managed, but the fleet is not starting with the error "SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT".
I...
1
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0
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336
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asked 5 months agolg...
Hello all,
We have configured 80 percent buffer of available game session in Fleet Target based auto scaling.
But somehow new instance are created when available game session on one instance still not...
1
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0
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156
views
asked 5 months agolg...
Hey! Simple question: is Gamelift local compatible with the SDK version 5.0.0? Because I can't find in the new package and thus I can't test my server locally, wich is kind of a pain waiting at least...
1
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0
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204
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asked 5 months agolg...
##### Hello.
I have a project made in Unreal Engine 5.1.1 using the GameLiftSDK 5.0.0 and I'm facing a timeout problem during the call of InitSDK(serverParameters) function.
According to the...
2
answers
0
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455
views
asked 5 months agolg...
My game is designed for community servers. Can GameLift FlexMatch manage the active servers.
That is, can anyone that spins up an in-game or dedicated server, register the game server as active in...
1
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0
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124
views
asked 5 months agolg...
I would like to stop players from entering a game session once a minimum number of players have joined. Here's an example:
- The maximum number of players that could be in a given game session is...
1
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0
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135
views
asked 5 months agolg...
I am currently trying to get AWS Gamelift up an running on my windows 11 PC with visual Studio 22 as per this...
2
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0
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252
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asked 5 months agolg...
There appears to be a bug in GameLift Managed Linux hosting where standard output is redirected by the process that starts the server executable and is not being read from which causes the server to...
1
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0
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158
views
asked 5 months agolg...
Im using Gamelift for my UE5 game and have some gamelift server sdk code init. One among them is getting the session id using Aws::GameLift::AwsStringOutcome sessionIdAWS =...
1
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0
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131
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asked 5 months agolg...
I am using GameLift through the Go version of Server SDK5. When I instantiante the fleet with 50 game server processes on an instance (there is only one instance), I get this error in game server...
1
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0
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174
views
asked 5 months agolg...