Questions tagged with Amazon GameLift
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Hi! I have the Game Lift setup how explained in the best practice.
I am doing a startGameSessionPlacement() call which sends with SNS Notifications to my Lambda function that returns the GameSession...
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56
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asked 21 days agolg...
Let's say a new player is joining via backfill. I want to update him to the matchbackfill data with StartMatchBackFill method. How can I get his matchmaking attributes such as team, skill attributes...
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85
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asked 21 days agolg...
I am using Gamelift with Unreal Engine and the c++ server sdk documentation for 3.x is very ambiguous. I am trying to call the startMatchBackFill() method from the server SDK and not able to find a...
2
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105
views
asked 21 days agolg...
Hello, I just packaged game project with GameLiftServerSDK for server target and got this error.
UATHelper: Packaging (Windows): ------ Building 4 action(s) started ------
UATHelper: Packaging...
1
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0
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73
views
asked 22 days agolg...
Good day,
I would like to ask how do I make gamesessions to run forever? Because when I deploy product to production and activate game sessions from ec2 servers using GameLift Anywhere service, it...
1
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97
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asked 25 days agolg...
One of the API call from my gamelift server is failing due to certificate issue. I tried installing certificate using:
certutil -addstore CA C:\game\PATH\Certificates\###.####.crt.
However, the...
1
answers
0
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86
views
asked a month agolg...
I am working on a project which is Pixel Streamed to the user and I am using GameLift for Multiplayer. Initially, when I uploaded the build I got the error "**SERVER_PROCESS_CRASHED**" but I didn't...
2
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0
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77
views
asked a month agolg...
I am getting an invalid attempt to read memory error when starting my unreal engine server on amazon linux 2023. I am using the 5.1 sdk which i have compiled using an amazonlinux 2023 container and...
1
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0
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68
views
asked a month agolg...
Hi everyone, I'm trying to create a single match with up to 50 players that I want to play together. StartMatchmakingRequest only allows for 10 players at a time. Is there any workaround for large...
0
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0
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61
views
asked a month agolg...
So I have a queue based matchmaking system where I am lowering the minimum players needed every couple of seconds. What I am noticing is, sometimes matchmaking takes too much time and then I might...
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97
views
asked 2 months agolg...
I think I was able to solve the problem.
1
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100
views
asked 2 months agolg...
I have a matchmaking rule set for 100 players. i want backfill to have high priority over creating a new session. But I'm seeing that backfill priority is for only algorithm "extensivesearch"....
1
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0
votes
105
views
asked 2 months agolg...