Questions tagged with Game Server Hosting & Backends
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So I have a game session where maximum 20 players can join. Players join through lambda response from APIs. The lambda checks for available servers and see if players joined are less than the max...
1
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264
views
asked a year agolg...
Greetings.
I have been following the official [GameLift & Unreal](https://www.youtube.com/playlist?list=PLuGWzrvNze7LEn4db8h3Jl325-asqqgP2) tutorial and have been able to get it working in UE 5.1....
1
answers
0
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588
views
asked a year agolg...
We currently hosting our UE5.0 game dedicated server on GameLift with the SDK version of 3.3.3. We're able to create game session successfully and is now live.
Now we're updating our game to use...
1
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0
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499
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asked a year agolg...
I was creating a multi-player experience for quest using unreal engine and AWS because I saw https://aws.amazon.com/blogs/spatial/building-an-openxr-enabled-unreal-engine-vr-server-on-aws/ .
I...
1
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415
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asked a year agolg...
Hello, I have a question for you, I have decided that my website will have PHP as a backend, probably on Laravel and later on my own CMS system. I have purchased a domain, what other services would...
2
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0
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416
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asked a year agolg...
Hello,
2 month ago, we implemented GameLift to our Unity project.
Worked perfectly, we tested it for a couple of weeks with multiple devices.
We were able to create game and player sessions through...
3
answers
0
votes
375
views
asked a year agolg...
So we have a game that we are soon going to roll out for beta testing and would like to know how to enable the autoscaling feature? Right now, Under scaling section for the fleet in Frankfurt region,...
1
answers
0
votes
319
views
asked 2 years agolg...
So, I have a few server sessions that got crashed and would like to know how to save logs in Gamelift. Right now, when I downloaded the logs for the sessions that crashed, the readme file inside zip...
1
answers
0
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424
views
asked 2 years agolg...
I'm trying to understand the proper protocol for uploading new server builds to gamelift. My understanding is as follows
1. Package the server locally
2. Upload a build to gamelift
3. Delete existing...
1
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0
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515
views
asked 2 years agolg...
Hello,
An expansion to an original question:...
1
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0
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339
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asked 2 years agolg...
I would like to know the Gamelift server SDK function that can be used to terminate a session if all the players in the game exits or say the game has been finished. Right now, I have a session that I...
1
answers
1
votes
1017
views
asked 2 years agolg...
I'm using Gamelift as dedicated server for my multiplayer game.
Everything works well, just one problem: in my game fleet dashboard, sometime for unknow reason, some game session are running forever,...
1
answers
0
votes
274
views
asked 2 years agolg...