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Questions tagged with Game Tech

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77 results
Hello AWS Community, I have recently started creating a **dedicated server** with Godot Mono C# and I am trying to work with the AWS Gamelift library. However, when I tried to build it, I encountered...
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asked 10 months ago
I managed to include the AWS GameLift Plugin in a UE 4.27.2 C++ Sample Project and deployed my first GameServer to the Cloud, which is pretty awesome :-) Kudos to the team who made this plugin, it is ...
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938
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profile picture
asked 10 months ago
Hi! I've tried to follow these guides: https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-anywhere.html for setting up Testing on a local machine and https://docs.aws.amazon.com/...
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asked a year ago
im using unity multiplay service previously, but due to some limitation we decide to change to aws gamelift. i have read some examples from github to integrate gamelift. https://github.com/aws-samples...
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976
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asked a year ago
Aws::GameLift::Server::Model::DescribePlayerSessionsRequest DescribePlayerSessionsRequest; DescribePlayerSessionsRequest.SetGameSessionId(TCHAR_TO_ANSI(*sessionId)); DescribePlayerSessionsRequest.SetP...
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Hello, I am trying to run my gamelift fleet on Arm64 devices.But when i compile the c++ sdk i am getting .so file which i am putting in x86 folder(only this folder exist in unreal plugin in thirdpart...
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625
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asked a year ago
Hello, I am new to game development, but a 15 year software development vet and I've built an entire gameplay system for backend services for my game. I've decided that I'll run one server per map in ...
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594
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asked a year ago
We are setting up a Gamelift FlexMatch rule set with expansion on minPlayers. What we want to achieve: - at the beginning, minPlayers as 4 - give first step 30s to have more chance to group 4 players ...
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616
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asked a year ago
Hey all, we are running into an issue when upgrading our engine from Unreal 5.2-5.3 where it is not compiling seemingly because of the way C++20 handles header includes and possibly other features. Is...
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614
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asked a year ago
Let's say a new player is joining via backfill. I want to update him to the matchbackfill data with StartMatchBackFill method. How can I get his matchmaking attributes such as team, skill attributes e...
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I am using Gamelift with Unreal Engine and the c++ server sdk documentation for 3.x is very ambiguous. I am trying to call the startMatchBackFill() method from the server SDK and not able to find a p...
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571
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One of the API call from my gamelift server is failing due to certificate issue. I tried installing certificate using: certutil -addstore CA C:\game\PATH\Certificates\###.####.crt. However, the co...
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662
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