Questions tagged with Game Tech

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Hello, Here is my setup: * Using GameLift to host custom server for my game * Server is a headless Unity app * Server (and, therefore, client) uses Photon Fusion for simulation * I've integrated the...
3
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254
views
asked a year ago
Any expert that is familiar with the AI topics for QA Automation and Rendering optimization?
0
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28
views
asked a year ago
AWS GameKit is now extended to support Android, iOS, and MacOS games developed with Unreal Engine. AWS GameKit, [launched on March 23,...
0
answers
1
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107
views
AWS
asked a year ago
Hi, --- When I attempted to create my first fleet, I got this error: "Error! Cannot create the fleet. Reason: Current limit of fleets of 0 have been reached.." I tried several ways to...
1
answers
1
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78
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zebl
asked a year ago
Originally asked on Unreal Marketplace: https://www.unrealengine.com/marketplace/en-US/product/aws-gamekit/questions Failed to generate project files for win11 //This could be due to another instance...
Accepted AnswerGame TechAWS GameKit
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0
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333
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AWS
asked a year ago
How can I add 3P identity providers to the Identity & Auth feature on AWS GameKit?
Accepted AnswerGame TechAWS GameKit
1
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0
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135
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AWS
asked a year ago
hi. I tried to make freet, “Current limit of fleets of 0 have been reached…” I keep getting an error message. Currently, the number of fleets generated is zero. In the past, there was no problem...
2
answers
4
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142
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asked a year ago
Hello everyone, I've been a software and game developer for well over a decade, and I feel very at home with C, C++ and C#/.NET. I've done a lot of programming with DirectX SDKs and Unity, as well as...
1
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0
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115
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atc
asked a year ago
Hey everyone, I've got a customer who does interactive art installations, using mostly gaming engines (Unreal and Unity primarily). They have an ask for mutliple viewers to a NiceDCV stream, on the...
1
answers
0
votes
109
views
asked 2 years ago