Game Tech
Recent questions
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- I've created a container fleet in GameLift servers, and set the log configuration to either S3 or CloudWatch. In either configuration, I can see the logs end up in the configured location (CloudWatch ...
- I have a current game I am working on, but I also have several older games I developed in the past and I am trying to figure out the best way to make those games available for others to play. Is there...
- I remember Gamelift used to support deploying servers in Home region as well as multiple other locations. Now when I tried to deploy server from ap-south-1, I am not able to deploy them to multiple lo...
- Hi there, i have been trying to run an Unreal Engine game on gamelift for quite some time but i cannot get past one issue. If i start the server locally (manually clicking on the .exe file) everything...
- Hello, I've been struggling with this warning/error for some time now. After each match, I want to destroy the game session so that it becomes available for the next players who want to start a server...
- Hello! I am facing an issue connecting to gamelift managed containers after the game session is created on the fleet. Both of my TCP and UDP port range for the container group definitions are set to...
- After downloading Official AWS UE Plugin, base on the README file in GameLiftServerSDK folder. I had setup the InitSDK function as below. ``` if (FParse::Value(FCommandLine::Get(), TEXT("-authtoken...
- We have long running game worlds and players can be matched with others based on their similar attributes to join a shared world. As it's a long running persistent world, players leave and we remove t...
- There are 2 fleets: **New fleet:** My fleet ID is fleet-9d220d81-3a81-49aa-b685-31150d9486e3  Fleet status is Acti...
- I want to use Managed Containers with GameLift, but I have a requirement to to apply TLS to the endpoints. I'm struggling to find documentation about whether Managed Container fleets support TLS certi...
- Hi everyone, We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...
-   AWS global accelerator Suddenly got high pin...
- When multiple people join at the same time, server app is not able to create player sessions for each user, sometimes it even crashes. What's causing this error? I am using lambda to create game sessi...
- I placed the OpenSSL used for Server SDK Build in the following path: I put "libcrypto-3-x64.dll" and "libssl-3-x64.dll" in the <UnrealProject>\Binaries\Win64 path. However, I am experiencing the SERV...
- A zip file from S3 bucket contains the game server files. A build was created with that zip file. A fleet was created from that build. The fleet's Events tab has following events: **Extracting build:...
- I'm trying to connect to my instance on Gamelift Fleet using aws ssm start-session --target i-instanceidhere --region eu-central-1 AWS CLI gives error: "Target not Connected". The documentation for...
- https://eu-central-1.console.aws.amazon.com/gamelift/builds/create  In the view: Gamelift>Create Build In the requi...
- I'm creating a gamelift fleet. The fleet starts creating and reaches "FLEET_STATE_ACTIVATING" event. It stays like that for a very long time, approximately an hour or more. Eventually the fleet is del...
Recent articles
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- EXPERTpublished 6 days ago0 votes64 viewsAmazon GameLift Servers announces .NET 8 support for the C# Server SDK 5. This update ensures continued security patches and technical support, offering developers a seamless path to maintain secure a...
- EXPERTpublished a month ago0 votes61 viewsGameLift expands support with additional EC2 instance families
- EXPERTpublished 2 months ago0 votes88 viewsOnboarding to Amazon GameLift Servers just got faster! The Amazon GameLift Servers Game Server Wrapper is an open-source tool that eliminates the need for server SDK integration, significantly reducin...
- EXPERTpublished 2 months ago0 votes53 viewsFaster multiplayer hosting with containers on Amazon GameLift Servers
- EXPERTpublished 2 months ago0 votes103 viewsWe are excited to announce that Amazon GameLift is now Amazon GameLift Servers. With this update, we are proud to introduce Amazon GameLift Streams.
- EXPERTpublished 4 months ago0 votes111 viewsAmazon GameLift launches Queue Location Override, a new feature to allow dynamically updating game session placement location for every game session placement request, overriding the static location o...
- EXPERTpublished 4 months ago0 votes242 viewsAmazon GameLift introduces the TerminateGameSession API to effortlessly resolve stuck game sessions, in order to boost game development efficiency and optimize resource utilization.
- EXPERTpublished 4 months ago0 votes120 viewsAmazon GameLift adds support to deploy and host game servers running on managed container fleets from the Unity and Unreal Engine plugins, and adds support for Unreal Engine V5.4 and V5.5 to the Unrea...
- EXPERTpublished 6 months ago0 votes334 viewsContainer support on Amazon GameLift, purpose-built for seamless global game server hosting.
- EXPERTpublished 6 months ago0 votes98 viewsThe intention of this documentation is to provide the building blocks to create critical CloudWatch alarms which are fit for onboarding to Incident Detection and Response. It contains specific alarm b...
- EXPERTpublished 7 months ago0 votes212 viewsAmazon GameLift publishes a sample script to help with updating game server builds that are deployed on Amazon GameLift managed EC2 fleets in production.
- EXPERTpublished 7 months ago0 votes168 viewsAmazon GameLift launches improvements to the C++ Server SDK websocket connection stability and adds logging capabilities for game servers developed on Unreal Engine.
- EXPERTpublished 8 months ago0 votes182 viewsAmazon GameLift launches revamped fleet creation to improve transparency and accuracy during fleet creation.
- EXPERTpublished 8 months ago0 votes207 viewsAmazon GameLift launches a docker based solution to generate C++ Server SDK binary and SSL libraries for the Amazon GameLift Unreal plugin for game servers using Unreal Engine 5.1, 5.2, and 5.3 that r...
- EXPERTpublished 8 months ago0 votes610 viewsAmazon GameLift launches a fast game server update tool for development fleets
- EXPERTpublished 8 months ago0 votes855 viewsAmazon GameLift launches updates to the console experience to now automatically apply your display preferences for tables, saved to your AWS user account, as well as fleet creation workflow to make it...
- EXPERTpublished 9 months ago0 votes1.5K viewsLaunch of Nigeria Local Zone for Amazon GameLift
- EXPERTpublished 9 months ago1 votes1.2K viewsIntroducing the settings for making a private connection from a GameLift fleet to a user-managed VPC.
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