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Questions in Game Tech
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Hello,
I've been struggling with this warning/error for some time now. After each match, I want to destroy the game session so that it becomes available for the next players who want to start a server...
Hello!
I am facing an issue connecting to gamelift managed containers after the game session is created on the fleet.
Both of my TCP and UDP port range for the container group definitions are set to...
After downloading Official AWS UE Plugin, base on the README file in GameLiftServerSDK folder. I had setup the InitSDK function as below.
```
if (FParse::Value(FCommandLine::Get(), TEXT("-authtoken...
We have long running game worlds and players can be matched with others based on their similar attributes to join a shared world. As it's a long running persistent world, players leave and we remove t...
There are 2 fleets:
**New fleet:** My fleet ID is fleet-9d220d81-3a81-49aa-b685-31150d9486e3

Fleet status is Acti...
I want to use Managed Containers with GameLift, but I have a requirement to to apply TLS to the endpoints.
I'm struggling to find documentation about whether Managed Container fleets support TLS certi...
Hi everyone,
We are currently creating multiple game sessions on GameLift Managed EC2 fleets. For instance, in only one fleet, we are running 20 game sesssions concurrently and with scale policy, Gam...


AWS global accelerator Suddenly got high pin...
When multiple people join at the same time, server app is not able to create player sessions for each user, sometimes it even crashes.
What's causing this error?
I am using lambda to create game sessi...
I placed the OpenSSL used for Server SDK Build in the following path: I put "libcrypto-3-x64.dll" and "libssl-3-x64.dll" in the <UnrealProject>\Binaries\Win64 path. However, I am experiencing the SERV...
A zip file from S3 bucket contains the game server files. A build was created with that zip file. A fleet was created from that build. The fleet's Events tab has following events:
**Extracting build:...
I'm trying to connect to my instance on Gamelift Fleet using
aws ssm start-session --target i-instanceidhere --region eu-central-1
AWS CLI gives error: "Target not Connected". The documentation for...