Questions in Game Tech
Content language: English
Select up to 5 tags to filter
Sort by most recent
Browse through the questions and answers listed below or filter and sort to narrow down your results.
Have any aws vets run into this issue:
"Unable to find customer security group for fleet"
I also have this one:
"Resource fleet is not in a taggable state"
Thanks!
1
answers
0
votes
35
views
asked 5 days agolg...
Hey all, we are running into an issue when upgrading our engine from Unreal 5.2-5.3 where it is not compiling seemingly because of the way C++20 handles header includes and possibly other features. Is...
1
answers
0
votes
44
views
asked 8 days agolg...
Hi! I have the Game Lift setup how explained in the best practice.
I am doing a startGameSessionPlacement() call which sends with SNS Notifications to my Lambda function that returns the GameSession...
1
answers
0
votes
35
views
asked 8 days agolg...
Let's say a new player is joining via backfill. I want to update him to the matchbackfill data with StartMatchBackFill method. How can I get his matchmaking attributes such as team, skill attributes...
1
answers
0
votes
41
views
asked 9 days agolg...
I am using Gamelift with Unreal Engine and the c++ server sdk documentation for 3.x is very ambiguous. I am trying to call the startMatchBackFill() method from the server SDK and not able to find a...
2
answers
0
votes
52
views
asked 9 days agolg...
Hello, I just packaged game project with GameLiftServerSDK for server target and got this error.
UATHelper: Packaging (Windows): ------ Building 4 action(s) started ------
UATHelper: Packaging...
1
answers
0
votes
50
views
asked 9 days agolg...
Good day,
I would like to ask how do I make gamesessions to run forever? Because when I deploy product to production and activate game sessions from ec2 servers using GameLift Anywhere service, it...
1
answers
0
votes
87
views
asked 12 days agolg...
One of the API call from my gamelift server is failing due to certificate issue. I tried installing certificate using:
certutil -addstore CA C:\game\PATH\Certificates\###.####.crt.
However, the...
1
answers
0
votes
44
views
asked 17 days agolg...
I am working on a project which is Pixel Streamed to the user and I am using GameLift for Multiplayer. Initially, when I uploaded the build I got the error "**SERVER_PROCESS_CRASHED**" but I didn't...
2
answers
0
votes
59
views
asked 20 days agolg...
I am getting an invalid attempt to read memory error when starting my unreal engine server on amazon linux 2023. I am using the 5.1 sdk which i have compiled using an amazonlinux 2023 container and...
1
answers
0
votes
58
views
asked 21 days agolg...
Hi everyone, I'm trying to create a single match with up to 50 players that I want to play together. StartMatchmakingRequest only allows for 10 players at a time. Is there any workaround for large...
0
answers
0
votes
56
views
asked a month agolg...
So I have a queue based matchmaking system where I am lowering the minimum players needed every couple of seconds. What I am noticing is, sometimes matchmaking takes too much time and then I might...
0
answers
0
votes
53
views
asked a month agolg...