Questions in Game Tech
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Hi, I have a queue which do matchmaking and after successful matchmaking, it creates an automatic backfill request to fill remaining player slot. The backfill works fine until a player who was part of...
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211
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asked 3 months agolg...
Hi, I would like to matchmaking only players with different factions.
That is, in my game there will be 3 factions and each user will be linked to one of them.
I don't want two users with the same...
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104
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asked 3 months agolg...
Hello AWS devs,
I am starting a matchmaking request (using the StartMatchmaking function) from a client. This triggers a game session to start; in my game mode (server side), I call...
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159
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asked 3 months agolg...
I have the Unreal Gamelift plugin for AWS integrated. I am able to setup my user with AdministratorAccess + GameLiftGameServerGroupPolicy successfully, but I cannot find any information on how to...
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160
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asked 4 months agolg...
I see that by default, the flexmatch doesnt support duplicate playerId. However, In my game, I want duplicate playerId to be. Is there any way to allow matchmaking for the same playerId twice or even...
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175
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asked 4 months agolg...
Hi, So I have a server in Gamelift that have 3 game modes. How can I spin up the server with the game mode for which Flexmatch created the session? Lets say FlexMatch created a match for "1v1", How...
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188
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asked 4 months agolg...
I'm using the latest 5.1.2 version of the GameLift server SDK for C# and observing a buggy behavior in the SDK: Upon having a client connect, my server receives the player session ID from the client,...
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216
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asked 4 months agolg...
Do I need to expose ports in AWS-hosted custom GameLift servers to allow game clients to connect?lg...
I'm in the process of setting up a game server using AWS GameLift. I integrated a prototype server (Unity + GameLift server SDK for Unity) that successfully launches a game session. The server build...
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121
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asked 4 months agolg...
I am installing the unreal engine C++ sdk. I am following the readme file. I am getting an error pertaining to the CMakeLists.txt missing when execuing this command: cmake -G "Visual Studio 17 2022"...
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218
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asked 4 months agolg...
Hello AWS Community,
I have recently started creating a **dedicated server** with Godot Mono C# and I am trying to work with the AWS Gamelift library. However, when I tried to build it, I encountered...
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198
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asked 4 months agolg...
> https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-server-sdk5-csharp-actions.html#integration-server-sdk5-csharp-processending
>
We use unity dedicated server(2021.3.10f1) and...
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190
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asked 4 months agolg...
Thanks for taking the time to help me out!
**Overview:**
I am developing a battle simulation game where players setup their battle board and face off against each other. I am looking for a server...
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346
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asked 4 months agolg...