Questions in Game Tech
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Hey everyone,
I've got a customer who does interactive art installations, using mostly gaming engines (Unreal and Unity primarily). They have an ask for mutliple viewers to a NiceDCV stream, on the...
1
answers
0
votes
350
views
asked 3 years agolg...
Hey dear community,
I'm new to GameLift, and I tested Unity server build both on Windows and Linux, they were all properly activated on GameLift.
But can I write my own server code by using C#(.NET)...
Accepted AnswerAmazon GameLift
2
answers
0
votes
482
views
asked 3 years agolg...
Hello GameLift devs,
Today, the GameLift team is excited to announce the launch of a new rule type called “BatchDistance”. When creating a rule set for FlexMatch matchmaking, this new rule type...
0
answers
0
votes
64
views
asked 3 years agolg...
Hello, I do not quite understand what I have to do after finishing a match. Do I have to call ProcessEnding and then bring my complete server to the start state or is the instance completely...
1
answers
0
votes
338
views
asked 3 years agolg...
Hi,
I am unable to run my executable on amazon gamelift. I've seen another post with this error, but it didn't help me resolve it.
context:
I am building a single C++ executable on an Amazon Linux...
Accepted AnswerAmazon GameLift
20
answers
0
votes
1329
views
asked 3 years agolg...
Hi!
I've read https://docs.aws.amazon.com/gamelift/latest/developerguide/monitoring-overview.html and have a couple of questions. Maybe I've missed something in the documentation (I am a quite newbie...
1
answers
0
votes
593
views
asked 3 years agolg...
Hi!
Are there any estimations, when Graviton CPUs will be available for the AWS GameLift service? It can help us with costs reducing.
Thanks.
4
answers
0
votes
336
views
asked 3 years agolg...
Hi!
Is there any list of GameLift API supported by GameLift local? Seems like not all API are supported. E.g. when I call `aws gamelift list-fleets --endpoint-url http://localhost:9080` I get the...
Accepted AnswerAmazon GameLift
2
answers
0
votes
276
views
asked 3 years agolg...
Has anyone here had any luck running a Linux server build, created from Unity using IL2CPP?
I currently have a mono-based build working great, but I was hoping to increase CPU performance by using...
2
answers
1
votes
515
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asked 3 years agolg...
Hi all!
I'm hoping someone can help me make sense of this graph. I'm trying to see how CPU utilization changes as more game sessions get squeezed onto the same server instance. Here, I opened up...
18
answers
0
votes
416
views
asked 3 years agolg...
Hi,
in the [tutorials I found](https://aws.amazon.com/de/blogs/gametech/creating-a-battle-royale-game-using-unity-and-amazon-gamelift/) the matchmaking is always done with a long-polling lambda...
Accepted AnswerAmazon GameLift
5
answers
0
votes
430
views
asked 3 years agolg...
Hi!
I am working on porting AWS GameLift Server SDK to Rust. As a reference, I use the official AWS GameLift Server SDKs - C++ and C# version. As a 3rd party implementation, I also use Javascript...
16
answers
0
votes
376
views
asked 3 years agolg...