Questions in Game Tech
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Lets say I have my own local servers which I want to use with flexmatch for matchmaking. Is this possible?
1
answers
0
votes
279
views
asked 10 months agolg...
I am trying to understand how flexmatch works and I want a simple matchmaking ruleset where matchmaking should start with a maximum of 50 players. But if not enough players are available, I want the...
1
answers
0
votes
519
views
asked 10 months agolg...
We notice about 60 seconds delay between the server completing starting the game session and SNS receiving the FlexMatch event notifications. For example, the following image from the server log shows...
1
answers
0
votes
255
views
asked 10 months agolg...
Gamelift Fleet Instance does not have permission to assumeRole on a gamelift-principal Role anymore.lg...
Hi!
I'm currently running a **secondary process on gamelift instances** to help with server log gathering. This process needs some AWS permissions, which it acquires by doing an **assumeRole on the...
3
answers
1
votes
413
views
asked 10 months agolg...
Hi, I'm stumped on this one. After using Gamelift Server SDK version 4.0.2 successfully, we recently ran into an issue where our desired instance type was no longer available unless we upgraded to SDK...
2
answers
0
votes
331
views
asked 10 months agolg...
Multiple fleetslg...
Hi.
I want to create 2 fleets in my location (eu-central-1).
1. One fleet on spot
2. Second fleet on demand
I want to edit the queue and the destination order to be 1. on spot and 2 on demand (In case...
1
answers
0
votes
255
views
asked a year agolg...
Hello guys! I'm kinda new to Gamelift for Unreal Engine and I'm using eeldev plugin. It's working great but now I'm having a problem.
For example, in some cases when someone creates a new game session...
1
answers
0
votes
276
views
asked a year agolg...
I have one server instance which has started match based on matchmaking and lets say a few players have left. The queue should add more players to the session tight? Its not happening. What am I doing...
1
answers
0
votes
489
views
asked a year agolg...
My gamelift matchmaking queue is facing an issue. So the previous ticket is cancelled by the queue if a new ticket contain the same player id. When I check the ticket status of the previous ticket...
1
answers
0
votes
371
views
asked a year agolg...
Hello, I follow this explanation
https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html
get an error when
Build the C++ Server SDK libraries for Unreal...
2
answers
0
votes
323
views
asked a year agolg...
Hi,
I'm following the 'Serverless Analytics for Games' and Game Analytics Pipeline documentation to create Kinesis events and data streaming through Unity. I have encountered an issue where...
0
answers
0
votes
134
views
asked a year agolg...
Is it possible to make an RDP connection to a **Windows Server 2016** GameLift instance which runs a game server built with SDK version 5 and above?
Here are the steps I follow from the documentation...
2
answers
0
votes
703
views
asked a year agolg...