How to create a matchmaking request with local (players)

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Hi everyone, I want to create some matchmaking request thar will include players from local network. Did somebody did that, or have some ideas how to do that.

已提问 2 年前208 查看次数
1 回答
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Hi.

If you are using Unity: https://docs.unity3d.com/Manual/UNetLobby.html https://docs.unity3d.com/Manual/UNetDiscovery.html

As a starting point: One player should gather the info from all the local players and send one ticket to FlexMatch (start_matchmaking), then return the ticket response to the players with the connection info. https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartMatchmaking.html

Another solution is to use FlexMatch by sending the tickets for the players with some custom attributes that should be matched/validated in the MM rules.

Cheers.

已回答 2 年前

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