[FlexMatch] Can we define comparison rule expansions by comparing attribute across player ?

0

Hello Flexmatch Team,

I didn't see anywhere mention that we could define relaxations on the comparison rule type by comparing the attributes of the players between them. For instance, in the rule DifferentCharacter in example 6, i would like to authorize an amount of duplicated characters according to the waiting time , like described below :

{
        "target": "rules[DifferentCharacter].maxCount",
        "steps": [{
            "waitTimeSeconds": 30,
            "value": 1
        }, {
            "waitTimeSeconds": 60,
            "value": 2
        }]
}

Thank you !

已提问 1 年前189 查看次数
1 回答
0

Hello! What i would recommend is assigning a value to players with the same character, say 1, and assigning a value to players with different characters, say 0. Then, as your expansion takes place, you can expand this value for the match as a whole to 1 from 0, allowing a single player with a duplicate character, then so on.

AWS
已回答 3 个月前

您未登录。 登录 发布回答。

一个好的回答可以清楚地解答问题和提供建设性反馈,并能促进提问者的职业发展。

回答问题的准则