GameLift adds Osaka and FleetIQ now supports Graviton2-powered instances for better price performance

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Hi Game Devs,

Today, we are excited to announce an update to Amazon GameLift that increases coverage for developers and enhances seamless, low-latency gameplay experiences for players in Japan. This update adds Asia Pacific (Osaka) Region to GameLift and enables our game developer customers to place servers in their multi-region fleets closer to players’ actual regional locations in Japan with Asia Pacific (Osaka) and Asia Pacific (Tokyo) regions.

We are also happy to introduce that GameLift FleetIQ now supports next-generation AWS Graviton2 processors. You can now use Graviton2-hosted game servers, based on the Arm-based processor architecture, in FleetIQ to achieve increased performance at a lower cost when compared to the equivalent Intel-based compute options.

To learn more about this update, please visit our blog post.

In summary, this GameLift update will:

  • Deliver lower player latency from increased global coverage. Now with 23 regions with the launch of Osaka region, game developers can place players closest to where they are playing to ensure a smooth experience using GameLift’s multi-region fleet.

  • Better performance at lower cost. GameLift FleetIQ now supports Graviton2-powered instances, including c6g, m6g, r6g instance families. Available regions are Asia Pacific (Mumbai), Asia Pacific (Seoul), Asia Pacific (Singapore), Asia Pacific (Sydney), Asia Pacific (Tokyo), Canada (Central), Europe (Frankfurt), Europe (Ireland), Europe (London), South America (Sao Paolo), US East (N. Virginia), US East (Ohio), and US West (N. California), US West (Oregon).

Best, Yi-Min GameLift Product Manager

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