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Are there any examples of using the 'Photon Engine Fusion' framework on Gamelift?

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I'm using 'Photon Engine Fusion' as network solution, using shared mode. Now I am ready to migrate the game to Gamelift, Is there an example of this?

已提问 4 年前403 查看次数

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Hi,

We don't have specific examples of integrating GameLift with Photon. https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-howitworks.html https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-integration.html https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-custom-intro.html These documents are a great place to start learning about GameLift.

From a high level overview, you need to integrate the GameLift SDK with your game server and upload it as a GameLift Build on your AWS account, then create a GameLift Fleet with that Build. Your game client can then communicate with the fleet to create game sessions, and then place players on those game sessions.

AWS

已回答 4 年前

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