- 最新
- 最多得票
- 最多評論
Hey GeekFox,
Authentication is ideally handled on the client side or the game backend service; GameLift focuses on integration of game servers with cloud hosting solutions (e.g. EC2).
You could checkout GameSparks, which has out-of-the-box solution for Authentication with Apple [1] or Google Play: [2]
Alternativly, you could implement your own Authentication solution with Cognito.
- Create a Cognito user pool, identity pool and Apple/Google account, see: [3], [4]
- Call GetCredentialsForIdentity (Follow [5]) to get the auth tokens
- If you are using Lambda game backend service, use the auth token to authenticate API gateway calls [6] to Lambda
- Lambda will then make calls to GameLift, such as SearchGameSessions, StartMatchmaking, etc.
[1] https://docs.gamesparks.com/api-documentation/request-api/authentication/signinwithappleconnectrequest.html
[2] https://docs.gamesparks.com/api-documentation/request-api/authentication/googleplayconnectrequest.html
[3] https://docs.aws.amazon.com/cognito/latest/developerguide/apple.html
[4] https://docs.aws.amazon.com/cognito/latest/developerguide/google.html
[5] https://docs.aws.amazon.com/cognito/latest/developerguide/authentication-flow.html
[6] https://docs.aws.amazon.com/apigateway/latest/developerguide/apigateway-integrate-with-cognito.html
Hey GeekFox,
Authentication is ideally handled on the client side or the game backend service; GameLift focuses on integration of game servers with cloud hosting solutions (e.g. EC2).
You could checkout GameSparks, which has out-of-the-box solution for Authentication with Apple: https://docs.gamesparks.com/api-documentation/request-api/authentication/signinwithappleconnectrequest.html or Google Play: https://docs.gamesparks.com/api-documentation/request-api/authentication/googleplayconnectrequest.html
I’ve managed to solve it. I’m using playfab to store securely user data and from there I handle user creation on cognito and store login data. My game retrieve login data from there and login into cognito to get auth tokens. Everything is secured and handled by lambdas with authorizers so only playfab or my game can access cognito.
相關內容
- 已提問 1 年前
- AWS 官方已更新 6 個月前
- AWS 官方已更新 1 年前