GameLift extends support for AMD instances, Standalone FlexMatch
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Hi All Game Developers,
We are excited to announce support for AMD instances for all developers using GameLift FleetIQ. AMD instance family support is also now available in Beijing China (BJS) in addition to the standalone mode of FlexMatch.
This latest release includes the following updates:
- GameLift FleetIQ game server groups can now be configured to manage the AMD instance families C5a, M5a, and R5a. Allowed EC2 instance types, as listed for the GameServerGroup InstanceDefinition (https://docs.amazonaws.cn/en_us/gamelift/latest/apireference/API_InstanceDefinition.html), now include the following:
- c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge
- m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge
- r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge
AMD instances for FleetIQ are currently not available for use in the China (Beijing) Region. See Feature Availability and Implementation Differences (https://docs.amazonaws.cn/en_us/aws/latest/userguide/gamelift.html) in China.
- GameLift managed game hosting now supports AMD instances in the China (Beijing) Region, operated by Sinnet. The new AMD instance families include M5a and R5a. Allowed EC2 instance types, as listed for Fleet InstanceType (https://docs.amazonaws.cn/en_us/gamelift/latest/apireference/API_FleetAttributes.html), now include the following:
- m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge
- r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge
- GameLift FlexMatch can now be used as a standalone matchmaking solution in the China (Beijing) Region, operated by Sinnet. Customers can create a FlexMatch matchmaker in the Beijing region and configure the FlexMatchMode (https://docs.amazonaws.cn/en_us/gamelift/latest/apireference/API_CreateMatchmakingConfiguration.html#gamelift-CreateMatchmakingConfiguration-request-FlexMatchMode) parameter to STANDALONE. For more information about FlexMatch, either with GameLift managed hosting or with a non-GameLift hosting solution, in the GameLift FlexMatch Developer Guide (https://docs.amazonaws.cn/en_us/gamelift/latest/flexmatchguide/match-intro.html).
- Finally, when setting up event notification for GameLift FlexMatch, you can now designate an SNS FIFO topic as the notification target. For more information, see:
- MatchmakingConfiguration NotificationTarget (https://docs.aws.amazon.com/gamelift/latest/apireference/API_MatchmakingConfiguration.html), GameLift API Reference
- Set up FlexMatch event notification (https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-notification.html), GameLift FlexMatch Developer Guide
- Introducing Amazon SNS FIFO – First-In-First-Out Pub/Sub Messaging (https://aws.amazon.com/blogs/aws/introducing-amazon-sns-fifo-first-in-first-out-pub-sub-messaging/), AWS News Blog
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