How can I change the clothing ?[1.12]Ask for help again

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I want to achieve dynamic replacement of clothing features, real-time replacement clothes pants hats etc..

I noticed there is a component Attachment, but it does not seem to fulfill my needs. What should I do? Please help me

@REDACTEDUSER

已提問 6 年前檢視次數 173 次
12 個答案
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已接受的答案

Hey @REDACTEDUSER

已回答 6 年前
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I am very happy to receive your reply,I am currently trying a way to attach three ActorComponents to a single empty entity,Dynamically change the resources of each ActorComponent to achieve switching costumes.However, I have not yet found a very good way to dynamically change resources, and I am not sure whether this will have the extra overhead of multiple entities.I still hope someone can help me give a better plan

已回答 6 年前
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I am very happy to receive your reply,I am currently trying a way to attach three ActorComponents to a single empty entity,Dynamically change the resources of each ActorComponent to achieve switching costumes.However, I have not yet found a very good way to dynamically change resources, and I am not sure whether this will have the extra overhead of multiple entities.I still hope someone can help me give a better plan。

已回答 6 年前
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Thank you very much for your reply,I think I found a way to solve this problem,I want to attach some ActorComponent attachments to a main Actor.Then through the dynamic change of each ActorComponent's resources to achieve the replacement.But I haven't succeeded because I haven't found a way to dynamically change ActorComponent resources, and I'm not sure that there will be additional performance overhead. Still hope someone can help me give me a better solution。

已回答 6 年前
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Hi @REDACTEDUSER

已回答 6 年前
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@REDACTEDUSER

已回答 6 年前
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Hi @REDACTEDUSER

Thank you for your reply,As @REDACTEDUSER

And I would like to know when this feature will be released because I did not find detailed post-development documentation or instructions.

thanks again to people who care about this issue

已回答 6 年前
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Hi @REDACTEDUSER

We don't have a timeline for release of this feature, but we are aware of this issue, and we know that other customers would like a solution as well.

已回答 6 年前
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Hey @REDACTEDUSER

I've pinged the team to response to your notes, ASAP!

已回答 6 年前
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Thank you for you repley

已回答 6 年前
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Hi @REDACTEDUSER

已回答 6 年前
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Hi Lumberyard team, any update on the status of a modular character mesh component/attachment system?

已回答 5 年前

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