Hi,
We are using the gamelift sdk with unreal engine 5.3 and we have been trying for days now to deploy our dedicated server, each time we have the following error :
SERVER_PROCESS_SDK_INITIALIZATION_TIMEOUT
The server process did not call InitSDK() within the time expected. Check your game session log to see why InitSDK() was not called in time.
We have been trying a lot of troubleshooting now, could we get support with our fleet ID to solve that issue as we are running out of time on this project.
Thanks