Flexmatch is filled and status is "COMPLETED" but there is no Gamesession

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REMOVEDUPLOAD

as described in the title, i succesfuly made a match and used DescribeMatchmakingCommand to check on the status of a ticket, after i forced a match during my test, the status is COMPLETED, but there is no gamesession created and response.TicketList[0].GameSessionConnectionInfo is undefined.

What did I do wrong and how to fix it?

已提問 2 年前檢視次數 238 次
3 個答案
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I have cut a ticket for the gamelift team to look into this. Thanks!

P62389542

已回答 2 年前
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hi @REDACTEDUSER any update on this?

已回答 2 年前
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Hey @REDACTEDUSER

Sorry for the delayed response!

In order to create a GameSession, a matchmaking configuration must have an associated queue. You can update your configuration via the AWS CLI (https://docs.aws.amazon.com/cli/latest/reference/gamelift/update-matchmaking-configuration.html) or our Console (https://console.aws.amazon.com/gamelift/home#/r/matchmaking-configurations) to add your queue.

Hope that helps!

已回答 2 年前

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