Mesh (a part) not casting shadow

0

I recorded this small video because I can't understand why a part of my mesh does not cast shadows.

https://s2.gifyu.com/images/Sumerian-Console---Google-Chrome-2019-04-03-15-22-46.gif

As you can see a part of the mesh (the vertical one) cast shadows correctly, another part (the horizontal one) doesn't. I tried to invert the horizontal part's normals, but nothing has changed.

Can you suggest me a way to solve this problem? Also by using other tools (e.g. Blender) if necessary.

已提問 5 年前檢視次數 175 次
1 個回答
0

The problem was about the mesh's normals and a bad import of the fixed mesh.

已回答 5 年前

您尚未登入。 登入 去張貼答案。

一個好的回答可以清楚地回答問題並提供建設性的意見回饋,同時有助於提問者的專業成長。

回答問題指南