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EDIT: This issue has been fixed in release v1.2.1 https://github.com/aws/amazon-gamelift-plugin-unity/releases/tag/v1.2.1, thanks for reporting the issue
Previous answer:
Hey! Sorry for delay in response. Not sure if you are aware of this open issue on our GitHub: https://github.com/aws/amazon-gamelift-plugin-unity/issues/58 It has a workaround for this:
The only way for me to get it to actually work was by making RefreshIsConfigured() in JavaSetting.cs to always return true.
We are currently tracking a fix for this issue internally as well.
répondu il y a 2 ans
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I still have similar issue using the plugin v1.3.0 and Unity 2021.3.20f1. Already download install and put JRE in the PATH. How to resolve this issue again?
Edit: Fixed by restarting the PC
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