Gamelift client for consoles

0

Hello!

We are working on an Unreal Engine 5 game for PC, PlayStation, and Xbox. We are using Gamelift+dedicated servers for multiplayer, and it's working fine on PC.

We have been trying to compile the Gamelift project from AWS SDK for C++ for the console target platforms but we haven't been able to, as there are multiple compilation errors in sections of the code that are compiling assuming we are building for windows desktop+phone instead of consoles.

Any directions on how to successfully solve this? Is it possible to use the Gamelift client libraries on these consoles?

已提问 1 年前48 查看次数