C# Kinematic coding

0

I’m currently writing a program that generates an accurate time per lap of an F1 car.

The user creates a car, picks the engine type, material type, and wheel type. Then, they simulate their car on the track.

However, I’m struggling on an accurate lap time. This is because, in a race there’s obviously straights and corners, which effects lap times. Where as, right now, my program takes the average speed of the car to work out the time equation.

Can anyone provide any advise on how AWS calculates predicted lap times etc for F1 cars?

已提问 2 年前179 查看次数
1 回答
0

Hi there, this AWS F1 Insights page has a wide array of articles and videos, along with an eBook that might help you.

AWS
已回答 2 年前

您未登录。 登录 发布回答。

一个好的回答可以清楚地解答问题和提供建设性反馈,并能促进提问者的职业发展。

回答问题的准则