Questions tagged with Amazon Lumberyard
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I'm using a text editor to edit my lua scripts and pressing ctrl-g in editor to see the changes. Very frequently, the editor does not update the scripts when I change them. Maybe this works if you use...
Accepted AnswerAmazon Lumberyard
4
answers
0
votes
205
views
asked 6 years agolg...
Hey all, So I was wondering how to give an entity bending so that it is affected by wind. I currently want to do this to a tree I've imported from speedtree. I know before you would use the role up...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
195
views
asked 6 years agolg...
Hi so I am new to Lumberyard but not to game development, I have been using Unity for the past year which only lets you program in C#. I was wondering if you could help me decide whether I should be...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
213
views
asked 6 years agolg...
So will we ever get a developers forum like the other game engines ?
You know I really like just easiness of normal forums, such as Subscribe to topic buttons normal font sizes etc... :)
So is there...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
237
views
asked 6 years agolg...
Hi,
I have created a simple fly through of my level using the Track View, and a Director, using a basic Camera. How can I switch to playing this sequence using Script Canvas on the start of the game....
Accepted AnswerAmazon Lumberyard
5
answers
0
votes
230
views
asked 6 years agolg...
Hi, i try create ActorComponent in game from c++. For create actor i am use
```
entity->CreateComponent("{BDC97E7F-A054-448B-A26F-EA2B5D78E377}"); // ActorComponent UUID
```
But how i can add *.actor...
Accepted AnswerAmazon Lumberyard
9
answers
0
votes
207
views
asked 6 years agolg...
Something seems to have changed in the recent update were the AssetProcessor won't convert my FBX files to the relevant files required for the editor.
The error message is: "Failed to load scene...
Accepted AnswerAmazon Lumberyard
14
answers
0
votes
202
views
asked 6 years agolg...
I would be doing only archviz kind of things. I dont need to compile the game.
How could I avoid installing Visual studio and other scripting support things that takes up lot of GBs of harddisk and...
4
answers
0
votes
384
views
asked 6 years agolg...
I'll keep this simple. I'm working on an animgraph (along with the GSG tutorials on YouTube). I have my motionset already created. I added another motion to the set and saved the set. The motionset is...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
200
views
asked 6 years agolg...
Hi all,
I'm attempting to run Lumberyard on a Windows 10 Amazon Workspace(Graphics Bundle). I'm getting stuck right after setup at "Connecting to Asset Processor".
I'll attach screenshots of the...
Accepted AnswerAmazon Lumberyard
4
answers
0
votes
217
views
asked 6 years agolg...
Hi,
I've made an entity, attached mesh, sphere shape, mesh collider and rigid body physics components, unticked at rest initially in the rigid body physics component yet when I press ctrl+G to go...
Accepted AnswerAmazon Lumberyard
4
answers
0
votes
186
views
asked 6 years agolg...
I have a C++ class inside of my Gem that holds data that I need to pass to the Lua environment. I am aware that Lua tables cannot currently be passed *into* Gems (a limitation of AZstd::any mentioned...
Accepted AnswerAmazon Lumberyard
3
answers
0
votes
353
views
asked 6 years agolg...