Questions tagged with Amazon GameLift
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I have uploaded changes to a Realtime Script that is causing problems with a GameLift fleet. I am getting SERVER_PROCESS_TERMINATED_UNHEALTHY, but the Logs column in the Events table is empty. Where...
Accepted AnswerAmazon GameLift
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276
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asked 2 years agolg...
I am writing a pure Swift game and thinking about using GameLift RTC. However I noticed that the client SDK is written in C# and the examples are with Unity.
Can someone explain if the C# client SDK...
1
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0
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322
views
asked 2 years agolg...
Hi all,
I'm trying to test sample code given by aws gamelift unity package. In local test panel it keep getting not configured in jre. I tried download it several times but still not working. I...
2
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0
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299
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asked 2 years agolg...
I am facing "bad ioctl syscall 35090" error when I try to build to WebGL by using Unity 2019.4 LTS. and Realtime Servers client API (C#).
1
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480
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asked 2 years agolg...
Hello,
We have a Battle Royale game supporting 10 teams of 3 players each for a total of 30 players per match.
We want to be able to start matches with less than 10 teams if they have been waiting...
1
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314
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asked 2 years agolg...
We are currently setting up some authentication systems for our UE4 game servers so that we are sure they are the only devices/users that are capable of accessing our internal API / LAMDBA...
1
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305
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asked 2 years agolg...
What is the best practice for securing and separating a UE4 server's ability—hosted via Gamelift—to update databases and perform other tasks that ***only*** the server should see and have access...
1
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350
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asked 2 years agolg...
Hi,
I am using flexmatch in automatic backfill mode and encounters a problem in the following situation:
- A player is put in a game session through matchmaking
- the player leaves the session (and...
1
answers
0
votes
321
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asked 2 years agolg...
I have a 2 person PvP game which is working completely fine remotely now. My only issue is that if more than two people try to connect to the server, they are given a rejection message saying that the...
1
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0
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316
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asked 2 years agolg...
Hi all, I have an existing game using Unity for the frontend, but NodeJS for the backend. I can't port my backend over to Unity any time soon, so I've managed to get it working on GameLift in its...
2
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0
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495
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asked 2 years agolg...
Is there a way to update Node.JS version to 14 or 16 on AWS Gamelift ?Our fleet runs on Amazon Linux 2 OS .
Tried to do it manually on the existing fleet, but it is not compatible with auto generated...
2
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0
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339
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asked 2 years agolg...
I tried to deploy an AMAZON_LINUX Gamelift fleet, but it fails when activating. When I ssh'd into the EC2 instance and tried to run the game manually, I got these errors:
/lib64/libm.so.6: version...
1
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0
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527
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asked 2 years agolg...