Questions in Game Tech
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Hi,
I'm following the 'Serverless Analytics for Games' and Game Analytics Pipeline documentation to create Kinesis events and data streaming through Unity. I have encountered an issue where...
0
answers
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votes
115
views
asked 9 months agolg...
Is it possible to make an RDP connection to a **Windows Server 2016** GameLift instance which runs a game server built with SDK version 5 and above?
Here are the steps I follow from the documentation...
2
answers
0
votes
637
views
asked 10 months agolg...
Hey. Could do with assistance on something we're stuck on please folks.
We are using Unity and AWS GameLift. The process flow from Login to getting PlayerId, Making a match request and have the game...
1
answers
0
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224
views
asked 10 months agolg...
I am trying to create a multiplayer game server on AWS GAMELIFT.
I have created a LINUX package with Unreal Engine 5 and I want to set the FLEET to "ACTIVE" status, but I get the following...
1
answers
0
votes
259
views
asked 10 months agolg...
Hi everyone I am developing a multiplayer game using Unity and Gamelift, everything was working ok until today. I uploaded a new build of my game, I created the fleet and it ends up in an error (event...
1
answers
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298
views
asked 10 months agolg...
Hello,
I'm trying to use Gamelift to host our game servers (built on UE5).
No problem to compile the game server using sdk/plugin and everything looks ok.
I'm trying to follow the good "AWS for game"...
4
answers
0
votes
326
views
asked 10 months agolg...
I am developing an Unreal Engine multiplayer game (using Unreal Engine 5.0.3), and am hosting the game through a dedicated server (using AWS GameLift). I am using seamless travel with a transition map...
1
answers
0
votes
430
views
asked 10 months agolg...
I need to update my game server for the upcoming TSL connection 1.0. However, I couldn't get GameLift-SDK-Release-06_15_2023.zip to compile for the UE plugin. It gave out a lot of compile errors. 2021...
1
answers
0
votes
314
views
asked 10 months agolg...
Hello there, I have been trying to upgrade my old Gamelift to newer version.
However the linux compiler didn't give out/prefix/lib/libaws-cpp-sdk-gamelift-server.so as shown in the...
3
answers
0
votes
345
views
asked 10 months agolg...
I have a game that can accomodate as much as 50 players. However, the loby window is for 2 minutes and match starts with whoever joined in the match and there are possibilities that the total players...
1
answers
1
votes
221
views
asked 10 months agolg...
Hello!
Having a few issues with my server SDK 3.4.2 integration, I'm trying to upgrade to SDK 5.0.3. I managed to compile the SDK, integrate the Unreal plugin, and the project compiles well, however...
5
answers
0
votes
296
views
asked 10 months agolg...
Hi there!
* I compiled the SDK v5.0.3 for Unreal following the documentation provided with the SDK.
* Copied the plugin to my Unreal Engine v5.1.0 project and made necessary changes in .uproject &...
Accepted AnswerAmazon GameLift
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answers
0
votes
340
views
asked 10 months agolg...