Questions tagged with Amazon GameLift
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Hi, I have enabled "automatic backfill" in my matchmaking configuration per the instructions in the docs: "Turn on automatic backfill" section of...
Accepted AnswerAmazon GameLift
6
answers
0
votes
474
views
asked 2 years agolg...
**Hello!**
I am trying to deploy the Gamelift test suite, but am getting the following error:
**Current limit of fleets of 0 have been reached..**
We are a video game development company and we...
2
answers
1
votes
893
views
asked 2 years agolg...
Hi,
In order to notify gamelift that players are accepted by my server, I have to call AcceptPlayerSession with a player session id.
To obtain this player session id, I am using...
Accepted AnswerAmazon GameLift
2
answers
0
votes
279
views
asked 2 years agolg...
Hello!
Whenever I attempt to create a new fleet, I get this error:
`Error! Cannot create the fleet. Reason: Current limit of fleets of 0 have been reached..`
Was working fine last week, and I have...
1
answers
3
votes
311
views
asked 2 years agolg...
Things were working fine last week, now whenever I try to create a fleet it gives this error:
Error! Cannot create the fleet. Reason: Current limit of fleets of 0 have been reached..
I have 0 fleets,...
14
answers
0
votes
871
views
asked 2 years agolg...
hi.
I tried to make freet,
“Current limit of fleets of 0 have been reached…”
I keep getting an error message.
Currently, the number of fleets generated is zero.
In the past, there was no problem...
2
answers
4
votes
397
views
asked 2 years agolg...
Can't create fleetlg...
REMOVEDUPLOAD
buildId : build-690c7458-1519-4698-8d07-db7d36b121ee
hello to all
I tried to make freet,
"Current limit of fleets of 0 have been reached.."
I keep getting an error message.
In the...
7
answers
0
votes
234
views
asked 2 years agolg...
I have checked with support and confirmed this is not a payment issue. Yesterday, I was able to create new fleets in AWS Gamelift without a problem. In the past, I have gotten a similar error once I...
2
answers
3
votes
570
views
asked 2 years agolg...
Hello!
I'm trying to migrate my current dedicated server from playfab to gamelift, and Playfab had an event for session closing, that I could catch in cloud code. I've used this to handle reconnecting...
Accepted AnswerAmazon GameLift
6
answers
0
votes
806
views
asked 2 years agolg...
We are listening to FlexMatch notifications using SNS to Lambda and writing session info to a DynamoDB table. Our game runs on iOS through Unity and our backend exposes a REST API. We currently have...
1
answers
0
votes
217
views
asked 2 years agolg...
Hello!
I've started getting this error when calling aws gamelift create-game-session for GameLiftLocal
`"ERROR || - [GameLiftHttpHandler] Thread-36 - No available process."`
This is the full...
Accepted AnswerAmazon GameLift
1
answers
0
votes
567
views
asked 2 years agolg...
based from here
https://docs.aws.amazon.com/gamelift/latest/flexmatchguide/match-server.html
GameLift sends an onStartGameSession() for new game session, in the matched game, is this automatically...
3
answers
0
votes
335
views
asked 2 years agolg...