Questions tagged with Amazon GameLift
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Websocket connection issue with Plugin in Unreal when using Gamelift Anywhere on dedicated serverlg...
Hi!
I've tried to follow these guides: https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-anywhere.html for setting up Testing on a local machine and...
2
answers
0
votes
276
views
asked 4 months agolg...
For my Unity game I used end of 2020 the Gamelift Server SDK 4.0.2 which worked fine since then.
I downloaded the GameLift-CSharp-ServerSDK-4.0.2.zip, created the dll (Net45) files and copied them...
1
answers
0
votes
215
views
asked 4 months agolg...
We are debugging some issues on our EC2 game servers where we get a GameLift event: SERVER_PROCESS_TERMINATED_UNHEALTHY, however we don't ever seem to receive the OnTerminate callback on the server....
1
answers
0
votes
259
views
asked 5 months agolg...
im using unity multiplay service previously, but due to some limitation we decide to change to aws gamelift.
i have read some examples from github to integrate...
1
answers
0
votes
380
views
asked 5 months agolg...
Hello,
I'm using Unreal, and trying to deploy an EC2 fleet from the plugin. I've filled out the profile, selected deployment scenario (FlexMatch fleet), and set the game parameters (double checked...
1
answers
0
votes
199
views
asked 6 months agolg...
Hello,
I'm trying to figure out how to RDP to an EC2 instance of a GameLift fleet server (using SDK 5). I'm following this guide:
> https://awscloudsecvirtualevent.com/workshops/module1/rdp/
But i...
1
answers
0
votes
363
views
asked 6 months agolg...
Hello,
I am using unreal engine, i've setup everything to support GameLift and tested on managed EC2 instances and everything is working fine.
Also I've setup Anywhere, followed all the steps from...
Accepted AnswerAmazon GameLift
3
answers
0
votes
242
views
asked 6 months agolg...
I am having a problem making a call to Aws.GameLift.Realtime.Client.Connect where it immediately returns a DISCONNECTED status and the Client.OnCloseEvent is called.
* I was expecting to receive a...
1
answers
0
votes
168
views
asked 6 months agolg...
Hello,
Our fleet is configured to run a single instance with 4 `Concurrent processes`. However, the metrics for `Active server processes`, `Healthy server processes`, `Available game sessions`, and...
1
answers
0
votes
200
views
asked 6 months agolg...
I've got several products running on GameLift using the 3.0.4 SDK, without any problems. We've now decided we want to utilize GameLift AnyWhere for quicker turnaround when testing and we have thus...
Accepted AnswerAmazon GameLift
1
answers
0
votes
237
views
asked 6 months agolg...
Hello,
I'm working on getting GameLift set up using the Server SDK 5.1.1, and I'm stuck on this error:
```
The server process did not call InitSDK() within the time expected. Check your game session...
Accepted AnswerAmazon GameLift
1
answers
0
votes
462
views
asked 6 months agolg...
Why are there no "Savings Plans" for the use of Gamelift instance types, only the possibility of "on-demand" use?
Spot is not an option for me, as my game servers have to be online 24/7 (~for several...
1
answers
0
votes
171
views
asked 7 months agolg...