Questions tagged with Amazon GameLift
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Let's say a new player is joining via backfill. I want to update him to the matchbackfill data with StartMatchBackFill method. How can I get his matchmaking attributes such as team, skill attributes...
1
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0
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471
views
asked 7 months agolg...
I am using Gamelift with Unreal Engine and the c++ server sdk documentation for 3.x is very ambiguous. I am trying to call the startMatchBackFill() method from the server SDK and not able to find a...
2
answers
0
votes
467
views
asked 7 months agolg...
Hello, I just packaged game project with GameLiftServerSDK for server target and got this error.
UATHelper: Packaging (Windows): ------ Building 4 action(s) started ------
UATHelper: Packaging...
1
answers
0
votes
276
views
asked 8 months agolg...
Good day,
I would like to ask how do I make gamesessions to run forever? Because when I deploy product to production and activate game sessions from ec2 servers using GameLift Anywhere service, it...
1
answers
0
votes
267
views
asked 8 months agolg...
One of the API call from my gamelift server is failing due to certificate issue. I tried installing certificate using:
certutil -addstore CA C:\game\PATH\Certificates\###.####.crt.
However, the...
1
answers
0
votes
504
views
asked 8 months agolg...
I am working on a project which is Pixel Streamed to the user and I am using GameLift for Multiplayer. Initially, when I uploaded the build I got the error "**SERVER_PROCESS_CRASHED**" but I didn't...
2
answers
0
votes
194
views
asked 8 months agolg...
I am getting an invalid attempt to read memory error when starting my unreal engine server on amazon linux 2023. I am using the 5.1 sdk which i have compiled using an amazonlinux 2023 container and...
2
answers
0
votes
502
views
asked 8 months agolg...
Hi everyone, I'm trying to create a single match with up to 50 players that I want to play together. StartMatchmakingRequest only allows for 10 players at a time. Is there any workaround for large...
1
answers
0
votes
144
views
asked 8 months agolg...
So I have a queue based matchmaking system where I am lowering the minimum players needed every couple of seconds. What I am noticing is, sometimes matchmaking takes too much time and then I might...
1
answers
0
votes
447
views
asked 8 months agolg...
I think I was able to solve the problem.
1
answers
0
votes
236
views
asked 9 months agolg...
I have a matchmaking rule set for 100 players. i want backfill to have high priority over creating a new session. But I'm seeing that backfill priority is for only algorithm "extensivesearch"....
1
answers
0
votes
500
views
asked 9 months agolg...
Hi, i've been following the whole guide of Gamelift setup with FlextMatch, i already setup all the lambda functions and everything to receive the events of FlexMatch and save them on a DynamoDB Table,...
1
answers
-1
votes
167
views
asked 9 months agolg...