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Hi,
The documentation for backfill implies that it is useful for starting sessions with less than idea number of players and then ramping up to more players as the session goes on. It's unclear how...
Accepted AnswerAmazon GameLift
2
answers
0
votes
284
views
asked 2 years agolg...
I can remote into my server, see that the logs exist there, but when I try to use the CLI Console to download the logs at locations /local/game/GameName/Saved/Logs/GameName.log it tells me it cannot...
1
answers
0
votes
630
views
asked 2 years agolg...
We are using the following matchmaking ruleset with a standalone configuration
```
{
"name": "MatchmakingRuleset",
"ruleLanguageVersion": "1.0",
"algorithm": {
"backfillPriority":...
4
answers
0
votes
335
views
asked 2 years agolg...
Hi,
After an unfortunately long time trying to debug why my rules were not working on Flexmatch, I discovered that Rule validation doesn't spot if you mistype a measurement.
I.e. if you mistype...
4
answers
0
votes
247
views
asked 2 years agolg...
In addition to my earlier issue (see AWS Gamelift Fleet Instance Capacity not updating on terminated fleet), I'm now having an issue where I have zero builds visible, and if I upload a build it does...
1
answers
0
votes
244
views
asked 2 years agolg...
I'm testing build compatibility with the free tier for Gamelift. Deleted a fleet and am now receiving a too many instances error when I try to build another one. My fleet console shows empty, but the...
1
answers
0
votes
277
views
asked 2 years agolg...
Hello GameLift devs,
Today, the GameLift team is excited to announce three updates to FlexMatch. The updates expand existing matchmaking functionality that will allow you to create more evenly...
1
answers
0
votes
390
views
asked 2 years agolg...
Hey! My server listens on 2 ports and uses port 7777 for client connection and port 7787 for beacon connection. When starting a game session, if any of these ports are busy, IpNetDriver increments the...
1
answers
0
votes
486
views
asked 2 years agolg...
Hi everyone,
I want to create some matchmaking request thar will include players from local network.
Did somebody did that, or have some ideas how to do that.
1
answers
0
votes
226
views
asked 2 years agolg...
I'm still quite new to gamelift services and spending considerable time testing and learning at my own pace. I'd like to use my free tier hours for this learning stage but if I leave a fleet running...
4
answers
0
votes
258
views
asked 2 years agolg...
I have a Java Client I am attempting to integrate with GameLift. I am able to use it to search for Active Fleets, Search Game Sessions, Create Game Sessions and Create Player Sessions. I do not know...
1
answers
0
votes
510
views
asked 2 years agolg...
The GameLift Reference guide shows information on actions available using the C# SDK. It shows methods for "NewMessage" and "SendMessage". I am building my client with Java, and I can't seem to find...
1
answers
0
votes
243
views
asked 2 years agolg...